Forge 10/19/2010 (unofficial BETA) version
by mtgrares
Moderators: timmermac, friarsol, Blacksmith, KrazyTheFox, Agetian, CCGHQ Admins
Re: Forge 10/19/2010 (unofficial BETA) version
by psillusionist » 21 Oct 2010, 06:35
Thank you for:
Mind Over Matter
Fling
Wall of Blood
Cabal Archon
...and several other stuff that I requested that saw implementation.
Keep up the good work guys.
Mind Over Matter
Fling
Wall of Blood
Cabal Archon
...and several other stuff that I requested that saw implementation.
Keep up the good work guys.
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Re: Forge 10/19/2010 (unofficial BETA) version
by friarsol » 21 Oct 2010, 17:08
Sloth was too slow and the issue almost made me lose a Quest game. So this is fixed in the SVN now.Sloth wrote:Ups, sorry. I will correct this.rjp14 wrote:Great work however Terramorphic Expanse and Evolving Wilds no longer work correctly. As the land that is taken out of your library is put in your hand instead of onto the battlefield tapped.
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Re: Forge 10/19/2010 (unofficial BETA) version
by Happy Cat » 21 Oct 2010, 20:29
Basalt Gargoyle's echo worked only on the first upkeep after it's appearance on the battlefield.
Forge neither asked me to pay it each upkeep nor made me sacriface it.
Forge neither asked me to pay it each upkeep nor made me sacriface it.
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Re: Forge 10/19/2010 (unofficial BETA) version
by friarsol » 21 Oct 2010, 21:02
This is how Echo works. Pay the echo cost on the next upkeep, or sacrifice it. After that it's yours to keep.Happy Cat wrote:Basalt Gargoyle's echo worked only on the first upkeep after it's appearance on the battlefield.
Forge neither asked me to pay it each upkeep nor made me sacriface it.
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Re: Forge 10/19/2010 (unofficial BETA) version
by Happy Cat » 22 Oct 2010, 05:00
Then I mixed things up. Sorry for confusion.friarsol wrote:This is how Echo works. Pay the echo cost on the next upkeep, or sacrifice it. After that it's yours to keep.
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Re: Forge 10/19/2010 (unofficial BETA) version
by Hamletchickencrisis » 22 Oct 2010, 09:42
Guard Gomazoa is showing in the text space to the right as a 2B casting cost instead of 2U as it is shown on the card which causes it to show up in the black cards when filtered.
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Re: Forge 10/19/2010 (unofficial BETA) version
by slapshot5 » 22 Oct 2010, 13:29
now fixed. Thanks.Hamletchickencrisis wrote:. Guard Gomazoa is showing in the text space to the right as a 2B casting cost instead of 2U as it is shown on the card which causes it to show up in the black cards when filtered.
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Re: Forge 10/19/2010 (unofficial BETA) version
by Hamletchickencrisis » 22 Oct 2010, 16:58
Executioner's Capsule has cost listed at 1B in text box on right as opposed to the B on the card. The card Fog Bank has 2B in text as opposed to 1U cost on the actual card.
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Re: Forge 10/19/2010 (unofficial BETA) version
by slapshot5 » 22 Oct 2010, 21:10
Both of these are now fixed. Thanks for reporting.Hamletchickencrisis wrote:Executioner's Capsule has cost listed at 1B in text box on right as opposed to the B on the card. The card Fog Bank has 2B in text as opposed to 1U cost on the actual card.
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Re: Forge 10/19/2010 (unofficial BETA) version
by Mr.Chaos » 23 Oct 2010, 06:03
I'll be over there in the corner, quietly making happy sounds.
I may not be posting as much as I used to do, but rest assured, I still play this almost daily.
I may not be posting as much as I used to do, but rest assured, I still play this almost daily.
= coder at work, according to a coder.It does explain some of the bugs. - Mr.Chaos
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Re: Forge 10/19/2010 (unofficial BETA) version
by Typical Idiot » 23 Oct 2010, 08:58
Animate Dead, upon resolving, no longer brings the target creature into play.
Terramorphic Expanse is supposed to put the land into play, but instead puts the land into your hand.
Terramorphic Expanse is supposed to put the land into play, but instead puts the land into your hand.
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Re: Forge 10/19/2010 (unofficial BETA) version
by srecko » 23 Oct 2010, 13:57
Card Battle Squadron has "Goblin" creature type instead of "Ship"
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Re: Forge 10/19/2010 (unofficial BETA) version
by slapshot5 » 23 Oct 2010, 14:10
This is correct. We use the latest Oracle text for cards. Check out Battle Squadron in Gatherer.srecko wrote:Card Battle Squadron has "Goblin" creature type instead of "Ship"
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Re: Forge 10/19/2010 (unofficial BETA) version
by Hamletchickencrisis » 23 Oct 2010, 15:56
The card Battlegrace Angel and it's exalted ability of life link, while triggering upon attacking, doesn't seem to resolve into life gain when being blocked by a monster that dies during combat. This occurs when either Battlegrace Angel attacks alone or another creature attack alone while Battlegrace Angel is in play. When damaging opponent directly creatures seem to gain life fine.
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Re: Forge 10/19/2010 (unofficial BETA) version
by slapshot5 » 23 Oct 2010, 16:19
This is fixed in the latest SVN revision.Hamletchickencrisis wrote:The card Battlegrace Angel and it's exalted ability of life link, while triggering upon attacking, doesn't seem to resolve into life gain when being blocked by a monster that dies during combat. This occurs when either Battlegrace Angel attacks alone or another creature attack alone while Battlegrace Angel is in play. When damaging opponent directly creatures seem to gain life fine.
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