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Great Dev Team

PostPosted: 02 Dec 2010, 19:01
by mtgrares
Forge has attracted many good coders and I just wanted to say thanks to all of them. I'm amazed at the dev team and what they have been able to do. =D>

DennisBergkamp
Rob Cashwalker
Friar Sol
Slapshot5
Sloth
Snacko
Hellfish
Zerker2000
Jeff Wadsworth
Silly Freak
PhoenixAvenger
Bladescape
Chris H
mtgrares

SoulStorm wrote:Yes, I follow the SVN regularly and noticed how much work was being done to convert all the cards. I've watched a lot of open source games develop (or more often collapse) over the years, but I've never seen a team as dedicated as this one.
The team has done a great job adding cards and fixing bugs. I don't know all of the coders personally but ever since DennisBergkamp added protection I knew that he had a passion for Magic. I also know that Rob Cashwalker has been a big influence and has pushed Forge's scripting initiative. Chris. H. has also been a big help with decks. He taught himself Java and has coded a few cards.

The team seems to work well together because they respect and help each other out. I personally think that Magic + computers is just a great combination.

Re: Great Dev Team

PostPosted: 02 Dec 2010, 23:59
by Jaedayr
I agree with everything mtgrares wrote. =D> =D> =D>

Re: Great Dev Team

PostPosted: 03 Dec 2010, 08:45
by Hellfish
Hey, you started it! ;) Don't sell yourself short, at least put yourself on the list too. :)

Re: Great Dev Team

PostPosted: 03 Dec 2010, 16:37
by mtgrares
Ha, yeah I added myself to the list. :D

I also feel a little unsure because the current devs have to deal with many of my design decisions.

Re: Great Dev Team

PostPosted: 03 Dec 2010, 21:40
by Rob Cashwalker
rares - When you first posted, I was actually thinking of adding you to the list....

Re: Great Dev Team

PostPosted: 03 Dec 2010, 23:09
by silly freak
mtgrares wrote:I also feel a little unsure because the current devs have to deal with many of my design decisions.
Don't. The one thing that sets forge apart from so many other projects (including mine...) is that it works. Surely the design could be better, but that's not the point. Just look how much can be squeezed out of it!

btw, I feel a little proud to be on the list, though I didn't commit any code for quite some time. I have to admit that the "interesting" design is a reason that drove me away, but I try to help with suggestions where I think my know-how is needed.

Re: Great Dev Team

PostPosted: 06 Dec 2010, 19:57
by mtgrares
Rob Cashwalker wrote:rares - When you first posted, I was actually thinking of adding you to the list....
Now I think of myself as more of a publicist than a coder. :D

silly freak wrote:Don't. The one thing that sets forge apart from so many other projects (including mine...) is that it works. Surely the design could be better, but that's not the point. Just look how much can be squeezed out of it!
Tons has been squeezed out of Forge. For some reason I envision a big orange being squeezed. :lol: Eventually Forge will have all of the cards that its architecture can support but who knows what that magic number is.