ShivaFang wrote:These are not things the Default AI is set to do, though - is your preferences set to something other than the Default AI?
I didn't realise there was an option for this. I've checked it now, and yes, it's set on Default.
ShivaFang wrote:EDIT: Looking at the image you submitted - not sure why you feared a combat trick when the enemy had 0 cards in hand...
You're absolutely right there, I just didn't check to see how many cards my opponent had in hand.
ShivaFang wrote:The AI really can't evaluate creatures based on their abilities. It typically treats the Waker as a 3/3 vanilla and only sparingly uses its ability
That's true, but even if the AI thought it was a vanilla creature, why would it send it on a suicide mission that achieves nothing? Is it programmed to bluff, at all?
<Edit>
I've just run into a similar suicide attack here:
The AI attacked with his 2/3
Hostage Taker into my 3/3
Pterodon Knight. This time, he had some cards in his hand, but I blocked anyway and killed his
Hostage Taker (which gave me back the
Grazing Whiptail he'd stolen with it, as he hadn't cast it yet).