Forge 12/22/2010 (unofficial BETA) version

Forge 12/22/2010 (unofficial BETA) version
(Quest icons used created by Teekatas, from his Legendora set
http://raindropmemory.deviantart.com)
5692 cards in total.
This version is based upon the revision # 4556 which is found on our SVN.
Additional changes have been made to the AI and we hope that the computer will now make better decisions when it comes to attacking and blocking. We would like people to give it a thorough test and report back their observations. Rares is working on a min max type of system for this section of code. We may at some point add in the new evaluateCreature() method as part of the test. This is a work in progress and improvements will come in over time.
We have an artist who is donating time to our project. Massive changes in the GUI will take substantial amounts of new code. As such, we will likely move forward at a slow pace. Sloth has created a very basic x shaped icon to overlay the attacking creatures. Choppic is working on some initial sketches and we are looking forward to having a number of nice icons to denote attack, block, summoning sickness, the graveyard, etc. Rob contributed a collection of black and white icons to serve as inspiration. This is also a work in progress.
Work continues on the old style of keywords and the newer AbilityFactory. We have made a number of bug fixes and have over 100 new cards in this version. Work also continues on adding a nice looking dialog to those cards that present us with a yes or no decision. Rob is continuing with adding set info to forge and work in this area continues to move forward.
If you notice a substantial slow down while playing you should try using the low quality pictures rather than the high quality pictures as this seems to improve performance.
I found a utility to remove the hidden Mac-related files. I removed the ".SVN" and the /res/lib/ folders from this archive as they are not needed. The archives are now compressed using the 7z format. There are utilities for Windows, Mac OS and the various *nix's that can be used to decompress these archives.
Many people helped with this version. A special thank you goes out to them:
Rob Cashwalker
Friar Sol
Slapshot5
Sloth
Hellfish
Chris H
Added many cards, including:
The links to the various archives:
(Quest icons used created by Teekatas, from his Legendora set
http://raindropmemory.deviantart.com)
5692 cards in total.
This version is based upon the revision # 4556 which is found on our SVN.
Additional changes have been made to the AI and we hope that the computer will now make better decisions when it comes to attacking and blocking. We would like people to give it a thorough test and report back their observations. Rares is working on a min max type of system for this section of code. We may at some point add in the new evaluateCreature() method as part of the test. This is a work in progress and improvements will come in over time.
We have an artist who is donating time to our project. Massive changes in the GUI will take substantial amounts of new code. As such, we will likely move forward at a slow pace. Sloth has created a very basic x shaped icon to overlay the attacking creatures. Choppic is working on some initial sketches and we are looking forward to having a number of nice icons to denote attack, block, summoning sickness, the graveyard, etc. Rob contributed a collection of black and white icons to serve as inspiration. This is also a work in progress.
Work continues on the old style of keywords and the newer AbilityFactory. We have made a number of bug fixes and have over 100 new cards in this version. Work also continues on adding a nice looking dialog to those cards that present us with a yes or no decision. Rob is continuing with adding set info to forge and work in this area continues to move forward.
If you notice a substantial slow down while playing you should try using the low quality pictures rather than the high quality pictures as this seems to improve performance.
I found a utility to remove the hidden Mac-related files. I removed the ".SVN" and the /res/lib/ folders from this archive as they are not needed. The archives are now compressed using the 7z format. There are utilities for Windows, Mac OS and the various *nix's that can be used to decompress these archives.
Many people helped with this version. A special thank you goes out to them:
Rob Cashwalker
Friar Sol
Slapshot5
Sloth
Hellfish
Chris H
Added many cards, including:
- New Card List | Open
The links to the various archives:
The Forge 12/22/2010 archive (requires java 5, possibly java 6):
forge12222010.7z (at MediaFire)
forge12222010.zip (cardforge.org)