Forge 02/14/2011 (unofficial BETA) version

Forge 02/14/2011 (unofficial BETA) version
(Quest icons used created by Teekatas, from his Legendora set http://raindropmemory.deviantart.com)
6879 cards in total.
This version is based upon revision # 6401 which is found on our SVN.
We have added 129 cards from the newly released Mirrodin Besieged set. Work continues on the Ability Factory, Triggers, sets and quest mode. There are also several AI improvements that you may notice.
Some people have noticed java heap space errors and lengthy pauses. The memory requirements for Forge have increased over time. The default setting on your computer for the java heap space may not be enough to prevent the above problems.
The technically proficient can launch the forge jar with an argument from the CLI. The argument "-Xmx512m" may work for computers with 1 Gig of memory. Computers with 2 Gigs or more of memory should be able to use "-Xmx1024m" as an argument.
We are attempting to create several scripts that will launch the Forge jar with "-Xmx1024m" as an argument. People using Windows OS should double click the "forge.exe" file. People using Apple's Mac OS X should double click the "forge.command" file. People using one of the other *nix OS should double click the "forge.sh" file.
The script file must be located in the same folder as the "run-forge.jar" file and the "run-forge.jar" file name can not be changed. Otherwise, the scripts will not work.
If you have a low end machine you may find that the scripts above will prevent java heap space errors but will find that forge still runs very slowly at times.
In this case you can try the following. Remove the background jpg picture from /res/images/ui/ folder. You can try using LQ pictures rather than the high quality pictures. Or you can try removing all of the jpg pictures from the pics folder. You can also try using the old style battlefield UI rather than the newer battlefield UI.
The old style QuestData file is now deprecated and we are now using a new XML-based save file format. Old save file format will be converted automatically. Updated all references to use the new QuestData structure. Refactored pets, all pet logic decoupled from the UI. This should make adding/changing pets much easier.
There was an error in the previous beta with attacking trampling AI creatures and it should be fixed in this version.
I found a utility to remove the hidden Mac-related files. I removed the ".SVN" and the /res/lib/ folders from this archive as they are not needed. The archives are now compressed using the 7z format. There are utilities for Windows, Mac OS and the various *nix's that can be used to decompress these archives.
Many people helped with this version. A special thank you goes out to them:
Rob Cashwalker
Friar Sol
Slapshot5
Sloth
Hellfish
Fnoed
Snacko
Silly Freak
Jeff Wadsworth
Gofishus
SoulStorm
Jaedayr
PhoenixAvenger
jhhh
LazyLockie
Zirbert
Chris H
Added many cards, including:
The links to the various archives:
(Quest icons used created by Teekatas, from his Legendora set http://raindropmemory.deviantart.com)
6879 cards in total.
This version is based upon revision # 6401 which is found on our SVN.
We have added 129 cards from the newly released Mirrodin Besieged set. Work continues on the Ability Factory, Triggers, sets and quest mode. There are also several AI improvements that you may notice.
Some people have noticed java heap space errors and lengthy pauses. The memory requirements for Forge have increased over time. The default setting on your computer for the java heap space may not be enough to prevent the above problems.
The technically proficient can launch the forge jar with an argument from the CLI. The argument "-Xmx512m" may work for computers with 1 Gig of memory. Computers with 2 Gigs or more of memory should be able to use "-Xmx1024m" as an argument.
We are attempting to create several scripts that will launch the Forge jar with "-Xmx1024m" as an argument. People using Windows OS should double click the "forge.exe" file. People using Apple's Mac OS X should double click the "forge.command" file. People using one of the other *nix OS should double click the "forge.sh" file.
The script file must be located in the same folder as the "run-forge.jar" file and the "run-forge.jar" file name can not be changed. Otherwise, the scripts will not work.
If you have a low end machine you may find that the scripts above will prevent java heap space errors but will find that forge still runs very slowly at times.
In this case you can try the following. Remove the background jpg picture from /res/images/ui/ folder. You can try using LQ pictures rather than the high quality pictures. Or you can try removing all of the jpg pictures from the pics folder. You can also try using the old style battlefield UI rather than the newer battlefield UI.
The old style QuestData file is now deprecated and we are now using a new XML-based save file format. Old save file format will be converted automatically. Updated all references to use the new QuestData structure. Refactored pets, all pet logic decoupled from the UI. This should make adding/changing pets much easier.
There was an error in the previous beta with attacking trampling AI creatures and it should be fixed in this version.
I found a utility to remove the hidden Mac-related files. I removed the ".SVN" and the /res/lib/ folders from this archive as they are not needed. The archives are now compressed using the 7z format. There are utilities for Windows, Mac OS and the various *nix's that can be used to decompress these archives.
Many people helped with this version. A special thank you goes out to them:
Rob Cashwalker
Friar Sol
Slapshot5
Sloth
Hellfish
Fnoed
Snacko
Silly Freak
Jeff Wadsworth
Gofishus
SoulStorm
Jaedayr
PhoenixAvenger
jhhh
LazyLockie
Zirbert
Chris H
Added many cards, including:
- NEW CARD LIST | Open
The links to the various archives:
The Forge 02/14/2011 archive (requires java 5, possibly java 6):
forge02142011.7z (at MediaFire)
(at cardforge.org)
HellFish's Fix:
Hellfish's r6414 Counterspells Fixed version
Windows fixed launcher:
Windows forge.exe fixed to match the JAR name
Another fix based on r6469. Archive is TAR'ed and then BZIP2'ed. Contain updated launchers for Windows, Mac OS X and *nix:
forge-r6469.bz2
The quest opponent icons:
Quest_Opponent_icons_02-14-2011.7z (at MediaFire)
.