Re: Forge Beta: 07-15-2011 ver 1.1.00 SVN rev 10781
Thank you, Chris.
I will remake the decks.
I will remake the decks.
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Happening with regards to what exactly? What kind of information are you looking for?zerker2000 wrote:Well, that's what InputControl.inputStack is supposed to mitigate, what's happening at setInput()?
zerker2000 wrote:Checkpoint InputControl.setInput, run the debugger, enable the checkpoint a bit before the overwrite, step through to figure out why the Chains Input is skipping the inputStack. If it's not, checkpoint getInput, and generally try to find out where else it could have disappeared.
`lazylockie wrote:Is there a way to remove the random foil on quest mode? I like it, but I can't see the cards very well after some games
i almost made it a triple, but i cancelled out.timmermac wrote:Edit: lol... hey Chris. ain't stereo posting great? <grin>
`timmermac wrote:Edit: lol... hey Chris. ain't stereo posting great? <grin>
I unchecked that box and I still see foil cards on quest modetimmermac wrote:There's a check box for it on the main screen that comes up when you first open Forge.