Know any UI Developers? (Bounty Inside)

Alright folks,
In case you might skip reading this one, there's a bounty on the bottom. So I urge you to read on.
The time has come for you to out your friends who are interested in Magic and UI Development (not just Design) and volunteer them to our project. In the last year or so we've made some huge strides on the Engine, AI, and Supported Cards side of the project. But we've made mostly nominal gains on the UI side. Sure, the Quest code got a revamp, and the primary Deck Editor got a facelift, but those are just peanuts.
So here it is, I know you guys love playing Forge as much as I do. And I love adding new cards and new features. I might be the "most inclined towards UI" of the devs, but mostly all of that has been Web Development, and it's not really a preference of mine. Still, it's cool to be in the middle of a Quest and run into something that was added recently and think "Man just last year, we couldn't even dream of doing this" But it's time to get the UI up to speed with the rest of development. There are a ton of UI screens that are all screaming for major upgrades. Now I know a lot of you might not think you know many people who would be interested, but you'd be surprised. Hell, most of the dev team are even from a Java background, so your friend should be able to manage.
What's in it for you, you might ask? Do you need something besides major UI Improvements? So be it. I, FriarSol, hereby declare a bounty. If you find us someone to help revamp the UI, and they are able to actually help out and do a reasonable amount of work (or more) I shall figure out a way to code up a game mechanic, or a feature of your choosing, ahead of all the features that I'd like to see and have on my ever-growing todo list. Feel free to ask around, or check the ChangeLists with all the things I've added in the last year.
And now for the caveat, before you get too excited there are some things I won't do, such as Multiplayer or Networked Player vs. Player. I'm going to grant myself some veto rights on what the actual mechanic/feature is. However, if I think there's a fathomable way to do your request I'll do it. It might take some time (hell it took me a month to rewrite how Phases worked, and things were still broken for a week or two after that), since I do have a full time job. But I do enjoy coding on the side, so as long as I'm not completely swamped at work, I'll be able to work regularly on your suggested task.
So there it is. Forge gets a UI dev, you get someone to code up a task that you've always wanted to see, without waiting for it to fit into the long-term schedule.
In case you might skip reading this one, there's a bounty on the bottom. So I urge you to read on.
The time has come for you to out your friends who are interested in Magic and UI Development (not just Design) and volunteer them to our project. In the last year or so we've made some huge strides on the Engine, AI, and Supported Cards side of the project. But we've made mostly nominal gains on the UI side. Sure, the Quest code got a revamp, and the primary Deck Editor got a facelift, but those are just peanuts.
So here it is, I know you guys love playing Forge as much as I do. And I love adding new cards and new features. I might be the "most inclined towards UI" of the devs, but mostly all of that has been Web Development, and it's not really a preference of mine. Still, it's cool to be in the middle of a Quest and run into something that was added recently and think "Man just last year, we couldn't even dream of doing this" But it's time to get the UI up to speed with the rest of development. There are a ton of UI screens that are all screaming for major upgrades. Now I know a lot of you might not think you know many people who would be interested, but you'd be surprised. Hell, most of the dev team are even from a Java background, so your friend should be able to manage.
What's in it for you, you might ask? Do you need something besides major UI Improvements? So be it. I, FriarSol, hereby declare a bounty. If you find us someone to help revamp the UI, and they are able to actually help out and do a reasonable amount of work (or more) I shall figure out a way to code up a game mechanic, or a feature of your choosing, ahead of all the features that I'd like to see and have on my ever-growing todo list. Feel free to ask around, or check the ChangeLists with all the things I've added in the last year.
And now for the caveat, before you get too excited there are some things I won't do, such as Multiplayer or Networked Player vs. Player. I'm going to grant myself some veto rights on what the actual mechanic/feature is. However, if I think there's a fathomable way to do your request I'll do it. It might take some time (hell it took me a month to rewrite how Phases worked, and things were still broken for a week or two after that), since I do have a full time job. But I do enjoy coding on the side, so as long as I'm not completely swamped at work, I'll be able to work regularly on your suggested task.
So there it is. Forge gets a UI dev, you get someone to code up a task that you've always wanted to see, without waiting for it to fit into the long-term schedule.