Re: Minor bug: Scourge of the Nobilis acts like Firebreathin
Could be. If you had an Intrepid Hero or Big Game Hunter and wanted to get rid of a low-powered creature your opponent controlled, you could use Firebreathing to pump its power up to four in order to destroy it, but you should only be able to pump up red or white creatures (and R/W creatures by two) with Scourge of the Nobilis and would need your opponent to pump up its red creature more.Braids wrote:this one is minor. my opponent cast Scourge of the Nobilis {SotN} on its Duergar Hedge-Mage {DHM}, {DHM's text is irrelevant. the fact that it is red is important, though.} technically, SotN confers its Firebreathing -like ability to the creature it enchants, so the text "RW: This creature gets +1/+0 until end of turn" should be added to the creature itself. i should see this when i hover over the DHM, yes? instead i'm guessing it acts like Firebreathing, which doesn't add text to its enchantee in this manner.
is this even important?
A vanilla creature enchanted with Firebreathing should still get +2/+2 from Muraganda Petroglyphs while a red or white vanilla creature enchanted with Scourge of the Nobilis would not.
Also, not in Forge, but I believe Humility (and its Humble relatives) played after the aura turns off the pumping ability of Scourge of the Nobilis but not Firebreathing.
