Commander

I was just thinking, it shouldn't be that hard to implement Commander in forge. As far as I can tell it should merely involve an additional zone for the commanders(could work the same as exile, but with a different name, a functionality for putting a legend there and letting you cast it from there adding 2 everytime, plus the computer can be made to think the commander is in it's hand, which should work fine) a few parameters for the decks (100 cards, singleton, colour requirement) and some altered game conditions (40 life, commander damage, which in a two player game is easy to count).
I could be wrong, but this seems like something that forge could handle without too much work and would definitely interest a LOT of people. I'd love to hear what the programmers think of this.
I could be wrong, but this seems like something that forge could handle without too much work and would definitely interest a LOT of people. I'd love to hear what the programmers think of this.