It is currently 16 Apr 2021, 03:37
   
Text Size

Cycling keyword

Moderators: timmermac, friarsol, Blacksmith, KrazyTheFox, Agetian, CCGHQ Admins

Cycling keyword

Postby Rob Cashwalker » 24 Sep 2008, 03:49

CardFactory :

Similar to how Forge checks for the pump abilities....
Code: Select all
  //Check for Cycling ability
  private final int shouldCycle(Card c)
  {
      ArrayList a = c.getKeyword();
      for (int i = 0; i < a.size(); i++)
          if (a.get(i).toString().startsWith("Cycling"))
              return i;
     
      return -1;
  }
Then use it to instantiate the conveniently pre-fabricated Ability_Cycle.
Code: Select all
    // Cards with Cycling abilities
    // -1 means keyword "Cycling" not found
    if (shouldCycle(card) != -1)
    {
        int n = shouldCycle(card);
        if (n != -1)
        {
            String parse = card.getKeyword().get(n).toString();
            card.removeKeyword(parse);

            String k[] = parse.split(":");
            final String manacost = k[1];

            card.addSpellAbility(CardFactoryUtil.ability_cycle(card, manacost));
    }//Cycling
In cards.txt -
Cardname
Mana
Type
Text
{P/T}
Cycling:G
note - no space around the ":"
The mana cost is extracted directly, so it's formatted in the usual spaced format - "1 G"

This opens up a few more french vanilla creatures. I'll post those cards.txt and such another time.

103 cards have cycling according to Magiccards.info searches.
Last edited by Rob Cashwalker on 24 Sep 2008, 14:47, edited 1 time in total.
The Force will be with you, Always.
User avatar
Rob Cashwalker
Programmer
 
Posts: 2167
Joined: 09 Sep 2008, 15:09
Location: New York
Has thanked: 5 times
Been thanked: 40 times

Re: Cycling keyword

Postby GandoTheBard » 24 Sep 2008, 12:12

as BDM has said often enough, "Cycling Rocks!"
visit my personal homepage here: http://outofthebrokensky.com

Listen to my podcast with famed AJ_Impy "Freed from the Real" on http://puremtgo.com
User avatar
GandoTheBard
Tester
 
Posts: 1043
Joined: 06 Sep 2008, 18:43
Has thanked: 0 time
Been thanked: 0 time

Re: Cycling keyword

Postby Rob Cashwalker » 24 Sep 2008, 14:50

GandoTheBard wrote:as BDM has said often enough, "Cycling Rocks!"
Yep, and Shards brings it back!
The Force will be with you, Always.
User avatar
Rob Cashwalker
Programmer
 
Posts: 2167
Joined: 09 Sep 2008, 15:09
Location: New York
Has thanked: 5 times
Been thanked: 40 times

Re: Cycling Creatures

Postby Rob Cashwalker » 25 Sep 2008, 02:12

Cards.txt:
Code: Select all
Barkhide Mauler
4 G
Creature Beast
no text
4/4
Cycling:2

Hundroog
6 G
Creature Beast
no text
4/7
Cycling:3

Keeneye Aven
3 U
Creature Bird Soldier
no text
2/3
Flying
Cycling:2

Pendrell Drake
3 U
Creature Drake
no text
2/3
Flying
Cycling:2

Primoc Escapee
6 U
Creature Bird Beast
no text
4/4
Flying
Cycling:2

Sandbar Merfolk
U
Creature Merfolk
no text
1/1
Cycling:2

Sandbar Serpent
4 U
Creature Serpent
no text
3/4
Cycling:2
Commons.txt:
Code: Select all
Barkhide Mauler
Hundroog
Keeneye Aven
Pendrell Drake
Sandbar Merfolk
Uncommon.txt:
Code: Select all
Primoc Escapee
Sandbar Serpent
Card-pics.txt
Code: Select all
Barkhide Mauler         http://resources.wizards.com/Magic/Cards/ONS/en-us/Card34196.jpg
Hundroog            http://resources.wizards.com/Magic/Cards/LGN/en-us/Card42249.jpg
Keeneye Aven         http://resources.wizards.com/Magic/Cards/LGN/en-us/Card35335.jpg
Pendrell Drake         http://resources.wizards.com/Magic/Cards/UZ/en-us/Card5575.jpg
Sandbar Merfolk      http://resources.wizards.com/Magic/Cards/UZ/en-us/Card5815.jpg
Primoc Escapee         http://resources.wizards.com/Magic/Cards/LGN/en-us/Card42437.jpg
Sandbar Serpent      http://resources.wizards.com/Magic/Cards/UZ/en-us/Card9722.jpg
The Force will be with you, Always.
User avatar
Rob Cashwalker
Programmer
 
Posts: 2167
Joined: 09 Sep 2008, 15:09
Location: New York
Has thanked: 5 times
Been thanked: 40 times

Re: Cycling keyword

Postby jpb » 25 Sep 2008, 02:24

Someone please implement Lightning Rift. Then we can add some cycling lands and come up with a simple cycling deck.
jpb
 
Posts: 132
Joined: 05 Sep 2008, 13:12
Has thanked: 0 time
Been thanked: 0 time

Re: Cycling Lands

Postby Rob Cashwalker » 25 Sep 2008, 02:41

Cards.txt:
Code: Select all
Barren Moor
no cost
Land
no text
Comes into play tapped.
tap: add B
Cycling:B

Blasted Landscape
no cost
Land
no text
tap: add 1
Cycling:2

Drifting Meadow
no cost
Land
no text
Comes into play tapped.
tap: add W
Cycling:2

Forgotten Cave
no cost
Land
no text
Comes into play tapped
tap: add R
Cycling:R

Lonely Sandbar
no cost
Land
no text
Comes into play tapped.
tap: add U
Cycling:U

Polluted Mire
no cost
Land
no text
Comes into play tapped.
tap: add B
Cycling:2

Remote Isle
no cost
Land
no text
Comes into play tapped.
tap: add U
Cycling:2

Secluded Steppe
no cost
Land
no text
Comes into play tapped
tap: add W
Cycling:W

Slippery Karst
no cost
Land
no text
Comes into play tapped.
tap: add G
Cycling:2

Smoldering Crater
no cost
Land
no text
Comes into play tapped.
tap: add R
Cycling:2

Tranquil Thicket
no cost
Land
no text
Comes into play tapped.
tap: add G
Cycling:G
Commons.txt:
Code: Select all
Barren Moor
Drifting Meadow
Forgotten Cave
Lonely Sandbar
Polluted Mire
Remote Isle
Secluded Steppe
Slippery Karst
Smoldering Crater
Tranquil Thicket
Uncommons.txt:
Code: Select all
Blasted Landscape
Card-pics.txt:
Code: Select all
Barren Moor      http://resources.wizards.com/Magic/Cards/ONS/en-us/Card41139.jpg
Drifting Meadow   http://resources.wizards.com/Magic/Cards/UZ/en-us/Card5805.jpg
Forgotten Cave      http://resources.wizards.com/Magic/Cards/ONS/en-us/Card41140.jpg
Lonely Sandbar      http://resources.wizards.com/Magic/Cards/ONS/en-us/Card41138.jpg
Polluted Mire      http://resources.wizards.com/Magic/Cards/UZ/en-us/Card5808.jpg
Remote Isle      http://resources.wizards.com/Magic/Cards/UZ/en-us/Card5807.jpg
Secluded Steppe   http://resources.wizards.com/Magic/Cards/ONS/en-us/Card41137.jpg
Slippery Karst      http://resources.wizards.com/Magic/Cards/UZ/en-us/Card5803.jpg
Smoldering Crater   http://resources.wizards.com/Magic/Cards/UZ/en-us/Card5804.jpg
Tranquil Thicket   http://resources.wizards.com/Magic/Cards/ONS/en-us/Card41141.jpg
Blasted Landscape   http://resources.wizards.com/Magic/Cards/UZ/en-us/Card5612.jpg
The Force will be with you, Always.
User avatar
Rob Cashwalker
Programmer
 
Posts: 2167
Joined: 09 Sep 2008, 15:09
Location: New York
Has thanked: 5 times
Been thanked: 40 times

Re: Cycling keyword

Postby Rob Cashwalker » 25 Sep 2008, 02:44

jpb wrote:Someone please implement Lightning Rift. Then we can add some cycling lands and come up with a simple cycling deck.
I don't know if you could do that. The ability_cycle would need to be made aware of all possible cards that would care about when a card is cycled. Even the cards themselves... there are a number of cards that say "when this card is cycled, do _____" but that's not going to be done easily.
The Force will be with you, Always.
User avatar
Rob Cashwalker
Programmer
 
Posts: 2167
Joined: 09 Sep 2008, 15:09
Location: New York
Has thanked: 5 times
Been thanked: 40 times

Re: Cycling keyword

Postby DennisBergkamp » 25 Sep 2008, 02:51

Yeah lightning rift sounds tricky :(

Great job with the cycling cards, Rob. That adds a boatload of new cards :D
User avatar
DennisBergkamp
AI Programmer
 
Posts: 2602
Joined: 09 Sep 2008, 15:46
Has thanked: 0 time
Been thanked: 0 time

Re: Cycling keyword

Postby Rob Cashwalker » 25 Sep 2008, 02:58

It's not quite a boat load yet....

I started off doing demographics of various types of spell effects, and found that at the time, there were many cards I couldn't program generically, because they had Cycling or was a cantrip. So I needed these basic elements available to combine with the actual meat of the spells to make the rest of my work worth it.
The Force will be with you, Always.
User avatar
Rob Cashwalker
Programmer
 
Posts: 2167
Joined: 09 Sep 2008, 15:09
Location: New York
Has thanked: 5 times
Been thanked: 40 times


Return to Forge

Who is online

Users browsing this forum: No registered users and 23 guests


Who is online

In total there are 23 users online :: 0 registered, 0 hidden and 23 guests (based on users active over the past 10 minutes)
Most users ever online was 1371 on 09 Feb 2020, 16:22

Users browsing this forum: No registered users and 23 guests

Login Form