It is currently 05 Mar 2021, 14:21
   
Text Size

Card AI (Improvements) Requests

Moderators: timmermac, friarsol, Blacksmith, KrazyTheFox, Agetian, CCGHQ Admins

Re: Card AI (Improvements) Requests

Postby MrMystery314 » 06 Sep 2020, 00:08

The AI, when playing MoJhoSto, will not choose to use Fuse on Beck//Call when playing it with Jhoira's ability, despite this almost always being the incorrect play.

Blood of the Martyr freezes the game when the AI attempts to play it in MoJhoSto.
MrMystery314
 
Posts: 99
Joined: 02 Jan 2018, 21:03
Has thanked: 1 time
Been thanked: 2 times

Re: Card AI (Improvements) Requests

Postby Symphonic » 09 Sep 2020, 18:46

The AI tends to target non-creature permanents with Mythos of Nethroi without using green and white mana, thereby wasting the spell.
Even when tapping the right dual lands, the AI usually doesn't tap them for BGW.

The AI sometimes exiles its whole library with Tainted Pact, thereby killing itself on the next draw step.
Of course best case scenario would be to check the battlefield for Jace, Wielder of Mysteries, Laboratory Maniac or for the ability of Thassa's Oracle on the stack and only then to exile the whole library.
Easier option to implement would be to go safe and just always use it as a cantrip.
Symphonic
 
Posts: 139
Joined: 10 Dec 2011, 19:09
Has thanked: 3 times
Been thanked: 6 times

Re: Card AI (Improvements) Requests

Postby Symphonic » 10 Sep 2020, 09:29

The AI never uses Vivien, Monsters' Advocate +1 ability to create a token and just lets her rest at her 3 loyalty points.
Symphonic
 
Posts: 139
Joined: 10 Dec 2011, 19:09
Has thanked: 3 times
Been thanked: 6 times

Re: Card AI (Improvements) Requests

Postby timmermac » 10 Sep 2020, 21:41

The AI needs to know when not to play a Coat of Arms. Specifically, when I have half a dozen kobolds and it has only one creature of any kind out.
"I just woke up, haven't had coffee, let alone a pee in 7 days, and I find out you stole my ass and made a ...mini-me! Carter, I should be irked currently, yes?" - Jack O'Neill
User avatar
timmermac
Tester
 
Posts: 1512
Joined: 17 May 2010, 20:36
Has thanked: 18 times
Been thanked: 94 times

Re: Card AI (Improvements) Requests

Postby MrMystery314 » 29 Sep 2020, 22:04

The AI will play Immolation targeting its own Akroan Line Breaker
The AI will play Cackling Counterpart targeting Skyreach Manta
MrMystery314
 
Posts: 99
Joined: 02 Jan 2018, 21:03
Has thanked: 1 time
Been thanked: 2 times

Re: Card AI (Improvements) Requests

Postby amouse » 03 Oct 2020, 19:38

The AI often misplays when using instant speed removal against cards with dual text ETB exile effects, such as Detention Sphere & Spell Queller. Rather than waiting for the ETB trigger to resolve BEFORE casting removal, the AI often casts removal with the ETB trigger on the stack. This causes the LTB to trigger to resolve first, which results in the AI losing it's exiled card permanently.

I'm not sure how the AI of Forge works, but it strikes me that timing decisions like this should involve evaluation of the board state following various choices of timing, and pick the one with the most favorable final board state.
amouse
 
Posts: 2
Joined: 21 Apr 2019, 15:12
Has thanked: 0 time
Been thanked: 0 time

Re: Card AI (Improvements) Requests

Postby MrMystery314 » 05 Oct 2020, 21:51

The AI does not ever activate the ability on my Knight of the Holy Nimbus even when it should.
MrMystery314
 
Posts: 99
Joined: 02 Jan 2018, 21:03
Has thanked: 1 time
Been thanked: 2 times

Re: Card AI (Improvements) Requests

Postby MrMystery314 » 08 Oct 2020, 17:21

The AI will unmorph Echo Tracer when it's the only creature on the battlefield
MrMystery314
 
Posts: 99
Joined: 02 Jan 2018, 21:03
Has thanked: 1 time
Been thanked: 2 times

Re: Card AI (Improvements) Requests

Postby amouse » 17 Oct 2020, 15:57

When playing Aether Vial, the AI always ticks up the counters, regardless of the CMC of cards in the deck.
amouse
 
Posts: 2
Joined: 21 Apr 2019, 15:12
Has thanked: 0 time
Been thanked: 0 time

Re: Card AI (Improvements) Requests

Postby MrMystery314 » 01 Nov 2020, 18:15

The AI will activate Nesting Grounds regardless if there are any counters to move. If you remove one of the creatures in response to the ability, the game freezes.
MrMystery314
 
Posts: 99
Joined: 02 Jan 2018, 21:03
Has thanked: 1 time
Been thanked: 2 times

Re: Card AI (Improvements) Requests

Postby lindleya1 » 03 Nov 2020, 12:50

Ai makes strange decisions with Sanctuary Blade. I'm playing a Mono-white deck in commander, the AI has a mono-blue deck. It gave the creature protection from Green.
lindleya1
 
Posts: 101
Joined: 01 Jul 2015, 23:32
Has thanked: 1 time
Been thanked: 6 times

Re: Card AI (Improvements) Requests

Postby MrMystery314 » 05 Nov 2020, 04:31

The AI does not understand how to make choices with Remorseless Punishment that don't leave it dead on board; it seems to avoid sacrificing creatures at all costs.
MrMystery314
 
Posts: 99
Joined: 02 Jan 2018, 21:03
Has thanked: 1 time
Been thanked: 2 times

Re: Card AI (Improvements) Requests

Postby MrMystery314 » 22 Nov 2020, 18:33

The AI does not understand how to play around Manabarbs, and will gladly kill itself by tapping too many lands.
MrMystery314
 
Posts: 99
Joined: 02 Jan 2018, 21:03
Has thanked: 1 time
Been thanked: 2 times

Re: Card AI (Improvements) Requests

Postby MrMystery314 » 27 Dec 2020, 17:46

The AI refuses to uptick Rowan Kenrith
MrMystery314
 
Posts: 99
Joined: 02 Jan 2018, 21:03
Has thanked: 1 time
Been thanked: 2 times

Flaxen Intruder

Postby PrinzMurmel » 16 Jan 2021, 19:19

Early game. One round, the AI plays Lingering Mirage, turning one of my Swamps into an Island. OK, doesn't hurt.
Next round, the AI attacks with its only creature, a Flaxen Intruder, and does one damage to me. Next it sacrificies it and uses the corresponding ability to destroy the Lingering Mirage :shock: #-o
Maybe there's some hidden agenda? 8-[ See screenshot.
After a few additional rounds, another Flaxen Intruder attacked me, did one damage and was sacrificed without even any enchantment around to destroy. Seems the AI is not aware that sacrificing is only an option.
Attachments
FlaxenIntruder.jpg
User avatar
PrinzMurmel
 
Posts: 24
Joined: 25 Mar 2015, 19:34
Has thanked: 2 times
Been thanked: 0 time

Previous

Return to Forge

Who is online

Users browsing this forum: No registered users and 31 guests


Who is online

In total there are 31 users online :: 0 registered, 0 hidden and 31 guests (based on users active over the past 10 minutes)
Most users ever online was 1371 on 09 Feb 2020, 16:22

Users browsing this forum: No registered users and 31 guests

Login Form