It is currently 16 Apr 2024, 13:34
   
Text Size

Card AI (Improvements) Requests

Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins

Re: Card AI (Improvements) Requests

Postby shteev » 29 Apr 2020, 14:15

AI played Orzhov Basilica, returning a (second) Orzhov Basilica to hand, instead of one of the other lands it had in play.
User avatar
shteev
 
Posts: 231
Joined: 10 Jul 2015, 16:08
Has thanked: 7 times
Been thanked: 4 times

Re: Card AI (Improvements) Requests

Postby HarlequinCasts » 30 Apr 2020, 04:29

It's probably been mentioned already, but the AI tends to waste a Phantasmal Image by playing it on an empty battlefield and thus it goes straight to the graveyard as a 0/0.
User avatar
HarlequinCasts
 
Posts: 922
Joined: 07 May 2013, 14:33
Has thanked: 68 times
Been thanked: 30 times

Re: Card AI (Improvements) Requests

Postby shteev » 01 May 2020, 16:53

AI cast Bladewing the Risen, and resurrected a second Bladewing the Risen from it's graveyard; it then entered an infinite loop and I had to quit the game to get it to stop.
User avatar
shteev
 
Posts: 231
Joined: 10 Jul 2015, 16:08
Has thanked: 7 times
Been thanked: 4 times

Re: Card AI (Improvements) Requests

Postby astral2 » 10 May 2020, 03:45

walking ballista and wren and six both remove counters to ping you for 1 life. this should only be done for lethal damage, since otherwise it's a complete waste.
astral2
 
Posts: 1
Joined: 10 May 2020, 03:42
Has thanked: 0 time
Been thanked: 0 time

Re: Card AI (Improvements) Requests

Postby shteev » 11 May 2020, 20:54

AI doesn't realise it can use Pristine Talisman to gain life
User avatar
shteev
 
Posts: 231
Joined: 10 Jul 2015, 16:08
Has thanked: 7 times
Been thanked: 4 times

Re: Card AI (Improvements) Requests

Postby Shadowecho » 10 Jun 2020, 00:01

Hello , I just recently downloaded forge , a question regarding difficulty, I see the AI personality tab but is there a difficulty option , I am not very good at Mtg but I have won 10 games in a row already lol.....playing constructed deck both random ( for me and the ai ) , never thought I would say this but I want to see myself lose ! :D .....thanks for any tips !
Shadowecho
 
Posts: 2
Joined: 09 Jun 2020, 23:56
Has thanked: 0 time
Been thanked: 0 time

Re: Card AI (Improvements) Requests

Postby boblol126 » 24 Jun 2020, 22:44

Nyxbloom ancient sometimes triggers a loop requiring the player to repeatedly pick a color.

AI often picks "time" for Expropriate, which is almost always the worst option over "money".

When casting Torment of Hailfire, the AI always chooses to first sacrifice permanents and discard rather than lose life, which, similarly to the case above with Expropriate, is almost always the worst option. It's weird because it doesn't behave this way in response to Remorseless Punishment.
boblol126
 
Posts: 3
Joined: 26 Jan 2020, 04:20
Has thanked: 0 time
Been thanked: 0 time

Re: Card AI (Improvements) Requests

Postby joey4track » 25 Jun 2020, 12:00

Shadowecho wrote:Hello , I just recently downloaded forge , a question regarding difficulty, I see the AI personality tab but is there a difficulty option , I am not very good at Mtg but I have won 10 games in a row already lol.....playing constructed deck both random ( for me and the ai ) , never thought I would say this but I want to see myself lose ! :D .....thanks for any tips !
The random decks aren't that great. I would download some net decks and play against some better constructed decks. The AI can only do so much and I find the difficulty comes mostly from the deck itself. There are a lot of great decks compiled in this thread here: viewtopic.php?f=48&t=29814
joey4track
 
Posts: 18
Joined: 21 Mar 2010, 18:39
Has thanked: 0 time
Been thanked: 0 time

Re: Card AI (Improvements) Requests

Postby mcrawford620 » 25 Jun 2020, 19:51

Shadowecho wrote:Hello , I just recently downloaded forge , a question regarding difficulty, I see the AI personality tab but is there a difficulty option , I am not very good at Mtg but I have won 10 games in a row already lol.....playing constructed deck both random ( for me and the ai ) , never thought I would say this but I want to see myself lose ! :D .....thanks for any tips !
One key thing to remember is that generally, if the AI can cast something, it will cast it. So if it has Murder and you have something it can remove, it will cast it. Whereas obviously a human will wait until the creature is a problem before using the removal.

In the Quest mode there are a lot of decks that are great for the AI. I think a lot of these are decks with crazy synergies, where "cast what you can" works well. The AI just keeps casting what it has, and that all works together to give you a very difficult opponent.

So yeah, the random decks are not great for the AI. But people have made lots of decks that the AI can pilot very well.
mcrawford620
 
Posts: 112
Joined: 25 Jun 2012, 16:59
Has thanked: 55 times
Been thanked: 25 times

Re: Card AI (Improvements) Requests

Postby MrMystery314 » 01 Jul 2020, 03:01

The AI does not seem to know which colors are logical to choose with Hall of Triumph for their deck.
MrMystery314
 
Posts: 99
Joined: 02 Jan 2018, 21:03
Has thanked: 1 time
Been thanked: 2 times

Re: Card AI (Improvements) Requests

Postby MrMystery314 » 08 Jul 2020, 16:16

The AI will choose to fight with Warbriar Blessing even when it will kill their own creature but not mine.
MrMystery314
 
Posts: 99
Joined: 02 Jan 2018, 21:03
Has thanked: 1 time
Been thanked: 2 times

Re: Card AI (Improvements) Requests

Postby A14113 » 11 Jul 2020, 00:02

AI will continuously attack with 1/1 creatures when you control Revenge of Ravens killing themselves.
A14113
 
Posts: 1
Joined: 10 Jul 2020, 23:49
Has thanked: 0 time
Been thanked: 0 time

Re: Card AI (Improvements) Requests

Postby Nerava » 21 Jul 2020, 16:16

Without equipment cards, the AI seems to dump all of their mana into Balan, Wandering Knight to try to attach equipment to him, activating the ability several times if they have the mana for it.
Nerava
 
Posts: 3
Joined: 17 Jul 2020, 18:59
Has thanked: 1 time
Been thanked: 0 time

Re: Card AI (Improvements) Requests

Postby MrMystery314 » 21 Aug 2020, 17:24

The AI will target one of my planeswalkers with Lava Axe instead of killing me with it.
MrMystery314
 
Posts: 99
Joined: 02 Jan 2018, 21:03
Has thanked: 1 time
Been thanked: 2 times

Re: Card AI (Improvements) Requests

Postby MrMystery314 » 06 Sep 2020, 00:08

The AI, when playing MoJhoSto, will not choose to use Fuse on Beck//Call when playing it with Jhoira's ability, despite this almost always being the incorrect play.

Blood of the Martyr freezes the game when the AI attempts to play it in MoJhoSto.
MrMystery314
 
Posts: 99
Joined: 02 Jan 2018, 21:03
Has thanked: 1 time
Been thanked: 2 times

PreviousNext

Return to Forge

Who is online

Users browsing this forum: No registered users and 35 guests


Who is online

In total there are 35 users online :: 0 registered, 0 hidden and 35 guests (based on users active over the past 10 minutes)
Most users ever online was 4143 on 23 Jan 2024, 08:21

Users browsing this forum: No registered users and 35 guests

Login Form