It is currently 16 Apr 2024, 19:33
   
Text Size

Card AI (Improvements) Requests

Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins

Re: Card AI (Improvements) Requests

Postby trombonesjones » 05 Feb 2018, 13:07

Hi, I don’t know if old cards are a priority, but if you could get bloodlust to work that would be cool. A simple use for the AI would be to use it on creatures with trample or unblocked creatures.
trombonesjones
 
Posts: 21
Joined: 03 Feb 2018, 02:32
Has thanked: 1 time
Been thanked: 1 time

Re: Card AI (Improvements) Requests

Postby shteev » 06 Feb 2018, 23:12

AI doesn't realise Bishop of Binding will get bigger when it attacks.
User avatar
shteev
 
Posts: 231
Joined: 10 Jul 2015, 16:08
Has thanked: 7 times
Been thanked: 4 times

Re: Card AI (Improvements) Requests

Postby PitBoss » 11 Feb 2018, 17:14

Unlicensed Disintegration does not subtract 3 life after creature dies.
PitBoss
 
Posts: 2
Joined: 11 Feb 2018, 17:07
Has thanked: 7 times
Been thanked: 0 time

Re: Card AI (Improvements) Requests

Postby shteev » 11 Feb 2018, 22:04

AI sometimes uses both options on Brutal Expulsion, and sometimes it declines to, despite having 2 legal and relevant targets.
User avatar
shteev
 
Posts: 231
Joined: 10 Jul 2015, 16:08
Has thanked: 7 times
Been thanked: 4 times

Re: Card AI (Improvements) Requests

Postby Mtjawg » 13 Feb 2018, 01:02

The AI currently disregards Charging Tuskodon getting doubled when it hits a player.
Mtjawg
 
Posts: 11
Joined: 09 Feb 2018, 06:44
Has thanked: 1 time
Been thanked: 0 time

Re: Card AI (Improvements) Requests

Postby shteev » 13 Feb 2018, 23:56

AI declared all his creatures as attackers, and then immediately cast Haze Frog
Attachments
Forge - Haze Frog.png
User avatar
shteev
 
Posts: 231
Joined: 10 Jul 2015, 16:08
Has thanked: 7 times
Been thanked: 4 times

Re: Card AI (Improvements) Requests

Postby Ldcs8T4EAnj8h5ZMD8rf » 14 Feb 2018, 16:26

AI decided to cast Price of Progress when there were no nonbasic lands in play.
Ldcs8T4EAnj8h5ZMD8rf
 
Posts: 36
Joined: 13 Nov 2015, 15:36
Has thanked: 1 time
Been thanked: 2 times

Re: Card AI (Improvements) Requests

Postby shteev » 17 Feb 2018, 02:08

AI had 2x Animar, Soul of Elements in play (one of them I had earlier stolen with a Helm of Possession, and had just given back to him). AI chose to keep the 1/1 Animar, and not the Animar with several +1/+1 counters on it
User avatar
shteev
 
Posts: 231
Joined: 10 Jul 2015, 16:08
Has thanked: 7 times
Been thanked: 4 times

Re: Card AI (Improvements) Requests

Postby shteev » 17 Feb 2018, 03:50

AI didn't block my trampler with Fog Bank; does it even know that Fog Bank doesn't take any combat damage?
Attachments
Forge - Fog Bank.png
User avatar
shteev
 
Posts: 231
Joined: 10 Jul 2015, 16:08
Has thanked: 7 times
Been thanked: 4 times

Re: Card AI (Improvements) Requests

Postby trombonesjones » 17 Feb 2018, 12:40

wall of vapor and wall of shadow does this too. Computer should block freely with these.
trombonesjones
 
Posts: 21
Joined: 03 Feb 2018, 02:32
Has thanked: 1 time
Been thanked: 1 time

Re: Card AI (Improvements) Requests

Postby shteev » 18 Feb 2018, 04:57

AI activates Petra Sphinx every turn looking for basic land; it should just attack with it if it can do so profitably.
User avatar
shteev
 
Posts: 231
Joined: 10 Jul 2015, 16:08
Has thanked: 7 times
Been thanked: 4 times

Re: Card AI (Improvements) Requests

Postby shteev » 21 Feb 2018, 15:14

AI didn't use Carapace to regenerate a dying creature.
User avatar
shteev
 
Posts: 231
Joined: 10 Jul 2015, 16:08
Has thanked: 7 times
Been thanked: 4 times

Re: Card AI (Improvements) Requests

Postby shteev » 22 Feb 2018, 06:05

AI cast an Alabaster Potion with X=0
User avatar
shteev
 
Posts: 231
Joined: 10 Jul 2015, 16:08
Has thanked: 7 times
Been thanked: 4 times

Re: Card AI (Improvements) Requests

Postby lazylockie » 23 Feb 2018, 15:10

don't know how hard would be to fix this, but AI needs to stop targeting spells on Norin the Wary
lazylockie
 
Posts: 508
Joined: 13 Jul 2010, 22:44
Has thanked: 74 times
Been thanked: 15 times

Re: Card AI (Improvements) Requests

Postby trombonesjones » 25 Feb 2018, 02:05

Another old card request, but the ai doesn’t use the laces ( deathlace et al.) and the legends versions ( heavens gate et al.). Ai should target target any damage dealer like creatures or spells.
trombonesjones
 
Posts: 21
Joined: 03 Feb 2018, 02:32
Has thanked: 1 time
Been thanked: 1 time

PreviousNext

Return to Forge

Who is online

Users browsing this forum: No registered users and 54 guests


Who is online

In total there are 54 users online :: 0 registered, 0 hidden and 54 guests (based on users active over the past 10 minutes)
Most users ever online was 4143 on 23 Jan 2024, 08:21

Users browsing this forum: No registered users and 54 guests

Login Form