noratora wrote:Nissa, Worldwaker always uses her +1 Untap ability even when there's no benefit to using it. She'll do nothing rather than +1 to create a Land Creature.
that seems to be a general bug in AnimateAI.
- Code: Select all
private boolean animateTgtAI(final SpellAbility sa) {
// This is reasonable for now. Kamahl, Fist of Krosa and a sorcery or
// two are the only things
// that animate a target. Those can just use SVar:RemAIDeck:True until
// this can do a reasonably
// good job of picking a good target
return false;
}
means: all Animate abilities that use Targets are disabled for AI.
i will try to add some logic into it if able.
at first for Animate something (nonCreature) into Creatures.
other animate like turning something White or Colorless or something else need to wait.
===
i add some logic into AnimateAi, that should make it better for such effects.
it might not work for all stuff yet, but its a bit better than before.
@more logic: AI does not have more logic for the
Forest-Untap ability.
AI might use it, to tap the
Forest, untap them and tap them again.
for example: 5 forests: 5+4 = 9 Mana
currently, AI does not use it like that.