The AI usually avoids "pressing on" even if there is no harm on the table. This is a very common situation and not related to a couple of particular card interactions, it happens in many duels whatever the decks; so I think that fixing it it would be one big improvement.
Look at the attached screenshot:
a horde of AI creatures did not attack... only because I have a couple of creatures that could block/kill a couple of AI's ones.
This often happens even if I have a single wall, which cant kill any of the AI creatures but only block one without harm.The AI horde can only take advantage attacking, without losing anything... but it does not do it.
Look here for a wall example.. instead of going for 4 easy damage, AI stayed without reason, only because I have a 0/4 wall:
I understand that in particular situations you can have a reason to act this way, but you cant generally assume the opponent will put on the field 6 creatures with haste next turn, and keep behind your creatures to block, if you have 5 creatures and your opponent only has a wall.
If you have much more HP than your opponent and many more creatures on the field, "staying" without attacking, and waiting its not a personality, is a thing a good player of whatever personality would never do.
Ironically, the only AY personality that does not seem to behave this way is the "Cautious" one - but i cant use it in Quest Mode, that stays broken... since AI personalities are not used by Quest mode. This kind of behaviour happens 90% of times if you are using Quest or other personalities, unless the pressing attack would lead you to 2-3 HP or being killed.. in that case AI sometimes decide to press.
I dont think pressing on is valuable only in those obvious situations.