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Re: Card AI (Improvements) Requests

PostPosted: 29 Apr 2020, 14:15
by shteev
AI played Orzhov Basilica, returning a (second) Orzhov Basilica to hand, instead of one of the other lands it had in play.

Re: Card AI (Improvements) Requests

PostPosted: 30 Apr 2020, 04:29
by HarlequinCasts
It's probably been mentioned already, but the AI tends to waste a Phantasmal Image by playing it on an empty battlefield and thus it goes straight to the graveyard as a 0/0.

Re: Card AI (Improvements) Requests

PostPosted: 01 May 2020, 16:53
by shteev
AI cast Bladewing the Risen, and resurrected a second Bladewing the Risen from it's graveyard; it then entered an infinite loop and I had to quit the game to get it to stop.

Re: Card AI (Improvements) Requests

PostPosted: 10 May 2020, 03:45
by astral2
walking ballista and wren and six both remove counters to ping you for 1 life. this should only be done for lethal damage, since otherwise it's a complete waste.

Re: Card AI (Improvements) Requests

PostPosted: 11 May 2020, 20:54
by shteev
AI doesn't realise it can use Pristine Talisman to gain life

Re: Card AI (Improvements) Requests

PostPosted: 10 Jun 2020, 00:01
by Shadowecho
Hello , I just recently downloaded forge , a question regarding difficulty, I see the AI personality tab but is there a difficulty option , I am not very good at Mtg but I have won 10 games in a row already lol.....playing constructed deck both random ( for me and the ai ) , never thought I would say this but I want to see myself lose ! :D .....thanks for any tips !

Re: Card AI (Improvements) Requests

PostPosted: 24 Jun 2020, 22:44
by boblol126
Nyxbloom ancient sometimes triggers a loop requiring the player to repeatedly pick a color.

AI often picks "time" for Expropriate, which is almost always the worst option over "money".

When casting Torment of Hailfire, the AI always chooses to first sacrifice permanents and discard rather than lose life, which, similarly to the case above with Expropriate, is almost always the worst option. It's weird because it doesn't behave this way in response to Remorseless Punishment.

Re: Card AI (Improvements) Requests

PostPosted: 25 Jun 2020, 12:00
by joey4track
Shadowecho wrote:Hello , I just recently downloaded forge , a question regarding difficulty, I see the AI personality tab but is there a difficulty option , I am not very good at Mtg but I have won 10 games in a row already lol.....playing constructed deck both random ( for me and the ai ) , never thought I would say this but I want to see myself lose ! :D .....thanks for any tips !
The random decks aren't that great. I would download some net decks and play against some better constructed decks. The AI can only do so much and I find the difficulty comes mostly from the deck itself. There are a lot of great decks compiled in this thread here: viewtopic.php?f=48&t=29814

Re: Card AI (Improvements) Requests

PostPosted: 25 Jun 2020, 19:51
by mcrawford620
Shadowecho wrote:Hello , I just recently downloaded forge , a question regarding difficulty, I see the AI personality tab but is there a difficulty option , I am not very good at Mtg but I have won 10 games in a row already lol.....playing constructed deck both random ( for me and the ai ) , never thought I would say this but I want to see myself lose ! :D .....thanks for any tips !
One key thing to remember is that generally, if the AI can cast something, it will cast it. So if it has Murder and you have something it can remove, it will cast it. Whereas obviously a human will wait until the creature is a problem before using the removal.

In the Quest mode there are a lot of decks that are great for the AI. I think a lot of these are decks with crazy synergies, where "cast what you can" works well. The AI just keeps casting what it has, and that all works together to give you a very difficult opponent.

So yeah, the random decks are not great for the AI. But people have made lots of decks that the AI can pilot very well.

Re: Card AI (Improvements) Requests

PostPosted: 01 Jul 2020, 03:01
by MrMystery314
The AI does not seem to know which colors are logical to choose with Hall of Triumph for their deck.

Re: Card AI (Improvements) Requests

PostPosted: 08 Jul 2020, 16:16
by MrMystery314
The AI will choose to fight with Warbriar Blessing even when it will kill their own creature but not mine.

Re: Card AI (Improvements) Requests

PostPosted: 11 Jul 2020, 00:02
by A14113
AI will continuously attack with 1/1 creatures when you control Revenge of Ravens killing themselves.

Re: Card AI (Improvements) Requests

PostPosted: 21 Jul 2020, 16:16
by Nerava
Without equipment cards, the AI seems to dump all of their mana into Balan, Wandering Knight to try to attach equipment to him, activating the ability several times if they have the mana for it.

Re: Card AI (Improvements) Requests

PostPosted: 21 Aug 2020, 17:24
by MrMystery314
The AI will target one of my planeswalkers with Lava Axe instead of killing me with it.

Re: Card AI (Improvements) Requests

PostPosted: 06 Sep 2020, 00:08
by MrMystery314
The AI, when playing MoJhoSto, will not choose to use Fuse on Beck//Call when playing it with Jhoira's ability, despite this almost always being the incorrect play.

Blood of the Martyr freezes the game when the AI attempts to play it in MoJhoSto.