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Compiling Forge Java for IOS

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Compiling Forge Java for IOS

Postby CatzPaw164 » 26 Jul 2012, 13:40

Has anyone tried taking the JAVA source code for forge and compiling it for iOS systems? This would be awesome on my iPad! I've seen a couple of JAVA to iOS compiler's out there... thought I might give it a try if no one else is up to the challenge. I don't have much experience in this area so any helpful hints would be appreciated.
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Re: Compiling Forge Java for IOS

Postby silly freak » 27 Jul 2012, 16:41

Hi!

I don't want to stop you from trying, but I don't think anyone here will be able to help you, nor do I think that your chances are particularly good.
Java is not only a language, but also a platform. The java compiler translates this into Java bytecode, while a Java to iOS compiler would compile it into code for a completely different environment, which forge wasn't written for. Swing is not part of iOS, for example, and the compiler can't just rewrite all swing code to iOS's user interface...
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Re: Compiling Forge Java for IOS

Postby jeffwadsworth » 02 Sep 2012, 16:45

Just use Splashtop to interface with your computer. It works great for Forge and others.
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Re: Compiling Forge Java for IOS

Postby CatzPaw164 » 07 Sep 2012, 17:53

I've been using another remote connection from Mac to iPad. It just would be easier/nicer if it could run on the iOS device. I will take a look at Splashtop to see if it works better. Thanks!
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