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Compiling Forge Java for IOS

PostPosted: 26 Jul 2012, 13:40
by CatzPaw164
Has anyone tried taking the JAVA source code for forge and compiling it for iOS systems? This would be awesome on my iPad! I've seen a couple of JAVA to iOS compiler's out there... thought I might give it a try if no one else is up to the challenge. I don't have much experience in this area so any helpful hints would be appreciated.

Re: Compiling Forge Java for IOS

PostPosted: 27 Jul 2012, 16:41
by silly freak
Hi!

I don't want to stop you from trying, but I don't think anyone here will be able to help you, nor do I think that your chances are particularly good.
Java is not only a language, but also a platform. The java compiler translates this into Java bytecode, while a Java to iOS compiler would compile it into code for a completely different environment, which forge wasn't written for. Swing is not part of iOS, for example, and the compiler can't just rewrite all swing code to iOS's user interface...

Re: Compiling Forge Java for IOS

PostPosted: 02 Sep 2012, 16:45
by jeffwadsworth
Just use Splashtop to interface with your computer. It works great for Forge and others.

Re: Compiling Forge Java for IOS

PostPosted: 07 Sep 2012, 17:53
by CatzPaw164
I've been using another remote connection from Mac to iPad. It just would be easier/nicer if it could run on the iOS device. I will take a look at Splashtop to see if it works better. Thanks!