Debug mode.
by mtgrares
Moderators: timmermac, Blacksmith, KrazyTheFox, Agetian, friarsol, CCGHQ Admins
Debug mode.
by jpb » 06 Jan 2009, 19:59
Recreating failures is difficult in MTGForge. Often times users do not remember exactly what they or the computer did to cause a bug. Because of this I would like to request that a debug mode be built in by default so that when people hit a problem we can get the log and follow the path the code took without having to recreate their scenario with a debugger.
- jpb
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