Re: Current Known Bugs list
Ahh, yes but that's in the resolution part for Regress (which is in there to prevent resolution of some targeted spell if the target gets shroud after the target has been chosen). So regress never should have resolved, I'm pretty sure.
The targeting part of Regress looks like this:
The targeting part of Regress looks like this:
- Code: Select all
spell.setChooseTargetAI(CardFactoryUtil.AI_targetType("All", AllZone.Human_Play));