DennisBergkamp wrote:Oops, as always, the bugs slip through

Oh my, you must have foreseen my next bug report.
I have a list of fairly minor bugs with the new 10-02-2009 … sorry about that. I hope that they all will be easy to fix. These are not mission critical. They can be part of the next update.
(1) The card
Volcanic Fallout needs to be changed to an Instant. The card should look like this:
Volcanic Fallout1 R R
Instant
Volcanic Fallout deals 2 damage to each creature and each player.
This card can't be countered.
(2) The card
Cao Ren, Wei Commander is missing a type, it should be: "Legendary Creature Human Soldier Warrior". The card should look like this:
Cao Ren, Wei Commander2 B B
Legendary Creature Human Soldier Warrior
When
Cao Ren, Wei Commander enters the battlefield, you lose 3 life.
3/3
Horsemanship
(3) We need to add the "Enchantment Aura" line to the card
Aspect of Mongoose. It should look like this:
Aspect of Mongoose1 G
Enchantment Aura
Enchant creature. Enchanted creature has shroud.
When this card is put into a graveyard from the battlefield, return this card to its owner's hand
(4) The card
Dosan's Oldest Chant for some reason is displaying "Cycling 1 W (1 W, Discard this card: Draw a card.)" in the text area of the card detail pane. This card is supposed to have Cantrip and not have cycling. The problem is not in the cards.txt file.
The problem is in the CardFactory.java file. Might try placing the last line "card.addSpellAbility(CardFactoryUtil.ability_cycle(card, "1 W"));" in an If statement. We give
Renewed Faith cycling and not to both spells.
(5) The card
Guilty Conscience is missing the text "Enchant creature. " The card should look like this:
Guilty ConscienceW
Enchantment Aura
Enchant creature. Whenever enchanted creature deals damage,
Guilty Conscience deals that much damage to that creature.
(6) The card
Obsidian Fireheart is missing the text string which displays in the text area of the card detail panel. The card should look like this:
Obsidian Fireheart1 R R R
Creature Elemental
1 R R: Put a blaze counter on target land without a blaze counter on it. For as long as that land has a blaze counter on it, it has "At the beginning of your upkeep, this land deals 1 damage to you." (The land continues to burn after
Obsidian Fireheart has left the battlefield.)
4/4
(7) The card
Trusty Machete has the wrong Equip cost listed in the text area of the card detail panel. The true cost is "Equip: 2".
(8) The "This card can't be countered." keyword will appear on creature cards but not spells, I am making an assumption. The string appears on the creature card
Terra Stomper but not on the spells
Wreak Havoc,
Obliterate or on
Volcanic Fallout.
This problem may be similar to the cycling code problem that we had. We moved the cycling code to the bottom of CardFactory and the cycling keyword now works with spells. I have not yet tested this.
(9) The card
Wreak Havoc has the wrong casting cost. The card should look like this:
Wreak Havoc2 R G
Sorcery
Destroy target artifact or land.
spDestroyTgt:Artifact,Land
This card can't be countered.
(10) The card
Sphinx of Jwar Isle is missing it's descriptive text string "You may look at the top card of your library. (You may do this at any time.)". If we change the cards.txt entry to this then the problem may be fixed:
Sphinx of Jwar Isle4 U U
Creature Sphinx
You may look at the top card of your library. (You may do this at any time.)
5/5
Flying
Shroud
(11) The card
Sarpadian Empires, Vol. VII is missing the string "{3},

: Put a 1/1 creature token of the chosen color and type onto the battlefield.". If we change the cards.txt entry to this then the problem may be fixed:
Sarpadian Empires, Vol. VII3
Artifact
As
Sarpadian Empires, Vol. VII enters the battlefield, choose white Citizen, blue Camarid, black Thrull, red Goblin, or green Saproling. 3, T: Put a 1/1 creature token of the chosen color and type onto the battlefield.
(12) The card
Wall of Diffusion is missing the string "
Wall of Diffusion can block creatures with shadow as though they didn't have shadow.". If we change the cards.txt entry to this then the problem may be fixed:
Wall of Diffusion1 R
Creature Wall
Wall of Diffusion can block creatures with shadow as though they didn't have shadow.
0/5
Defender