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Re: Current Known Bugs list

PostPosted: 20 Feb 2011, 01:52
by timmermac
slapshot5 wrote:
timmermac wrote:Can Timetwister be checked to see if the entire library is being shuffled after it is being used? I have a feeling that the graveyard is being shuffled and then placed on top of the library.
It wouldn't surprise me at all if that were the case. Try adding:
Code: Select all
Shuffle$ True
to the following line in timetwister.txt:
Code: Select all
SVar:DBChangeAll:DB$ChangeZoneAll | ChangeType$ Card | Origin$ Graveyard | Destination$ Library | SubAbility$ SVar=DBDraw
See if that feels better.

-slapshot5
Do I do it like this?
Code: Select all
SVar:DBChangeAll:DB$ChangeZoneAll | ChangeType$ Card | Origin$ Graveyard | Destination$ Library | SubAbility$ SVar=DBDraw Shuffle$ True
Or does it need to look different than that?

Re: Current Known Bugs list

PostPosted: 20 Feb 2011, 01:56
by slapshot5
You need a pipe "|" to divide it:

Code: Select all
SVar:DBChangeAll:DB$ChangeZoneAll | ChangeType$ Card | Origin$ Graveyard | Destination$ Library | SubAbility$ SVar=DBDraw | Shuffle$ True
-slapshot5

Re: Current Known Bugs list

PostPosted: 20 Feb 2011, 02:45
by slapshot5
cc-drake wrote:- At the bedinning of a new game, I got this error:
Code: Select all
An error has occured. You can copy/paste this message or save it to a file.
Please report this, plus what you tried to do, to:
   http://www.slightlymagic.net/forum/viewforum.php?f=26
If you don't want to register an account, you can mail it directly to
   mtgerror@yahoo.com


There is an error in the card code for Fault Line:



Version:
Forge -- official beta: $Date: 2011-01-06 17:34:48 +0100 (to, 06 jan 2011) $, SVN revision: $Revision: 4891 $

OS: Windows XP Version: 5.1 Architecture: x86

Java Version: 1.6.0_24 Vendor: Sun Microsystems Inc.

Detailed error trace:
java.lang.NumberFormatException: For input string: "X"
   at java.lang.NumberFormatException.forInputString(Unknown Source)
   at java.lang.Integer.parseInt(Unknown Source)
   at java.lang.Integer.parseInt(Unknown Source)
   at forge.AbilityFactory.calculateAmount(Unknown Source)
   at forge.ComputerUtil.canPayCost(Unknown Source)
   at forge.ComputerAI_General.getPlayable(Unknown Source)
   at forge.ComputerAI_General.getOtherPhases(Unknown Source)
   at forge.ComputerAI_General.stackResponse(Unknown Source)
   at forge.ComputerAI_General.stack_not_empty(Unknown Source)
   at forge.ComputerAI_Input.think(Unknown Source)
   at forge.ComputerAI_Input.showMessage(Unknown Source)
   at forge.GuiInput.setInput(Unknown Source)
   at forge.GuiInput.update(Unknown Source)
   at java.util.Observable.notifyObservers(Unknown Source)
   at java.util.Observable.notifyObservers(Unknown Source)
   at forge.MyObservable.updateObservers(Unknown Source)
   at forge.Phase.nextPhase(Unknown Source)
   at forge.Input.stop(Unknown Source)
   at forge.Input_Mulligan.end(Unknown Source)
   at forge.Input_Mulligan.selectButtonOK(Unknown Source)
   at forge.GuiInput.selectButtonOK(Unknown Source)
   at forge.GuiDisplay4.okButtonActionPerformed(Unknown Source)
   at forge.GuiDisplay4.access$3(Unknown Source)
   at forge.GuiDisplay4$25.actionPerformed(Unknown Source)
   at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
   at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
   at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
   at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
   at javax.swing.plaf.basic.BasicButtonListener.mouseReleased(Unknown Source)
   at java.awt.Component.processMouseEvent(Unknown Source)
   at javax.swing.JComponent.processMouseEvent(Unknown Source)
   at java.awt.Component.processEvent(Unknown Source)
   at java.awt.Container.processEvent(Unknown Source)
   at java.awt.Component.dispatchEventImpl(Unknown Source)
   at java.awt.Container.dispatchEventImpl(Unknown Source)
   at java.awt.Component.dispatchEvent(Unknown Source)
   at java.awt.LightweightDispatcher.retargetMouseEvent(Unknown Source)
   at java.awt.LightweightDispatcher.processMouseEvent(Unknown Source)
   at java.awt.LightweightDispatcher.dispatchEvent(Unknown Source)
   at java.awt.Container.dispatchEventImpl(Unknown Source)
   at java.awt.Window.dispatchEventImpl(Unknown Source)
   at java.awt.Component.dispatchEvent(Unknown Source)
   at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
   at java.awt.EventQueue.access$000(Unknown Source)
   at java.awt.EventQueue$1.run(Unknown Source)
   at java.awt.EventQueue$1.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
   at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue$2.run(Unknown Source)
   at java.awt.EventQueue$2.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue.dispatchEvent(Unknown Source)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.run(Unknown Source)
AI has Fault Line on it's hand.
I could not reproduce this error, but it seems Fault Line is missing this line:

Code: Select all
SVar:X:Count$xPaid
Can any devs confirm?

-slapshot5

Re: Current Known Bugs list

PostPosted: 20 Feb 2011, 02:55
by Zirbert
2-19 beta (man, that feels good to say/type), not fixed as of r6598 -

Brion Stoutarm isn't charging a red mana for his fling ability. He's missing a letter in the cost.

Code: Select all
Cost$ T Sac<1/Creature.Other>
should be

Code: Select all
Cost$ R T Sac<1/Creature.Other>

Re: Current Known Bugs list

PostPosted: 20 Feb 2011, 02:58
by slapshot5
Zirbert wrote:2-19 beta (man, that feels good to say/type), not fixed as of r6598 -

Brion Stoutarm isn't charging a red mana for his fling ability. He's missing a letter in the cost.

Code: Select all
Cost$ T Sac<1/Creature.Other>
should be

Code: Select all
Cost$ R T Sac<1/Creature.Other>
fixed in SVN. Thanks!

-slapshot5

Re: Current Known Bugs list

PostPosted: 20 Feb 2011, 03:38
by friarsol
slapshot5 wrote:I could not reproduce this error, but it seems Fault Line is missing this line:

Code: Select all
SVar:X:Count$xPaid
Can any devs confirm?

-slapshot5
Yep. It's definitely missing that line. It shouldn't work without it.

Re: Current Known Bugs list

PostPosted: 20 Feb 2011, 20:28
by Professor
2/19 beta:

Activating Psychatog displays "Select a card card to discard".

Drafted OK but trying to open the draft deck in the editor got me this error:
Code: Select all
An error has occured. You can copy/paste this message or save it to a file.
Please report this, plus what you tried to do, to:
   http://www.slightlymagic.net/forum/viewforum.php?f=26
If you don't want to register an account, you can mail it directly to
   mtgerror@yahoo.com


Index: 0, Size: 0


Version:
Forge -- official beta: $Date: 2011-01-06 11:34:48 -0500 (Thu, 06 Jan 2011) $, SVN revision: $Revision: 4891 $

OS: Windows 7 Version: 6.1 Architecture: x86

Java Version: 1.6.0_22 Vendor: Sun Microsystems Inc.

Detailed error trace:
java.lang.IndexOutOfBoundsException: Index: 0, Size: 0
   at java.util.ArrayList.RangeCheck(Unknown Source)
   at java.util.ArrayList.get(Unknown Source)
   at forge.Deck.getMain(Unknown Source)
   at forge.Gui_DeckEditor_Menu.showDraftDeck(Unknown Source)
   at forge.Gui_DeckEditor_Menu.openDraft(Unknown Source)
   at forge.Gui_DeckEditor_Menu.access$10(Unknown Source)
   at forge.Gui_DeckEditor_Menu$23$1.run(Unknown Source)
   at java.awt.event.InvocationEvent.dispatch(Unknown Source)
   at java.awt.EventQueue.dispatchEvent(Unknown Source)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.run(Unknown Source)


Re: Current Known Bugs list

PostPosted: 20 Feb 2011, 21:28
by slapshot5
Professor wrote:2/19 beta:

Activating Psychatog displays "Select a card card to discard".
This is fixed.

-slapshot5

Re: Current Known Bugs list

PostPosted: 21 Feb 2011, 02:22
by Zirbert
2-19 Beta -

Lord of the Undead doesn't give a +1/+1 bonus to my Shapeshifter token, courtesy of the AI's Crib Swap. The token has Changeling, which makes it a zombie, so it should get the bonus.

Re: Current Known Bugs list

PostPosted: 21 Feb 2011, 19:05
by slowe
I've been busy for a while and haven't had much time to use Forge, so sorry if any of these are old and known. All of these are with the latest beta, Feb 19. You guys have gotten a lot of stuff done - I keep seeing cards I'd always wished were in Forge. :D

Anyway, here goes:
- I bounce compy's (only) Painter's Servant, but his Mind Harness doesn't fall off the blue creature he stole from me.
- I attack with an Inferno Titan equipped with Sword of Feast and Famine. I target the computer with all the Arc Lightning damage, and it's treated as combat damage, so compy has to discard four cards total when the titan is unblocked. Apart from not being combat damage, the damage should be counted as one instance of getting 3 damage, but that's less important than the other brokenness.
- Pithing Needle on Spikeshot Elder doesn't work. It doesn't matter who controls the elder.
- Weird stuff happens when the AI has a Glen Elandra Archmage. It seems to try to activate it despite not having mana to pay the ability cost, and it tries through Pithing Needle.

- I can't open decks I've drafted because I get an IndexOutOfBounds error in the Deck.getMain() method. If I want to play with decks I've drafted, I have to close forge and manually edit the .dck files, which is rather inconvenient. The same problem occurs no matter how many cards I've put in the deck, but I have no problem opening constructed decks. While sealed decks work when you're making them, reopening doesn't work for them.

Re: Current Known Bugs list

PostPosted: 21 Feb 2011, 20:42
by timmermac
:!: Black Carriage is supposed to be a 4/4, not a 0/0.

Re: Current Known Bugs list

PostPosted: 21 Feb 2011, 20:54
by slapshot5
timmermac wrote::!: Black Carriage is supposed to be a 4/4, not a 0/0.
Fixed in SVN.

-slapshot5

Re: Current Known Bugs list

PostPosted: 23 Feb 2011, 11:52
by Hellfish
slowe wrote:- I attack with an Inferno Titan equipped with Sword of Feast and Famine. I target the computer with all the Arc Lightning damage, and it's treated as combat damage, so compy has to discard four cards total when the titan is unblocked. Apart from not being combat damage, the damage should be counted as one instance of getting 3 damage, but that's less important than the other brokenness.
Partly fixed this. Non-combat damage dealt during combat phases no longer sets off combat damage triggers. Thanks for the report!

Re: Current Known Bugs list

PostPosted: 24 Feb 2011, 04:37
by Zirbert
2-19 Beta, not fixed as of r6777 -

The Zombie Giant token that Quest for the Gravelord makes doesn't count as a zombie (no bonuses from Undead Warchief and friends, can't be tapped for Gravespawn Sovereign, etc.). Looks like a comma is missing from the A:AB$Token line - "TokenTypes$ Creature,Zombie Giant" should be "TokenTypes$ Creature,Zombie,Giant".

Re: Current Known Bugs list

PostPosted: 24 Feb 2011, 04:57
by slapshot5
Zirbert wrote:2-19 Beta, not fixed as of r6777 -

The Zombie Giant token that Quest for the Gravelord makes doesn't count as a zombie (no bonuses from Undead Warchief and friends, can't be tapped for Gravespawn Sovereign, etc.). Looks like a comma is missing from the A:AB$Token line - "TokenTypes$ Creature,Zombie Giant" should be "TokenTypes$ Creature,Zombie,Giant".
Fixed. Thanks!

-slapshot5