Re: Current Known Bugs list
Did the AI have Slivers on the battlefield or just you?timmermac wrote::!: Basal Sliver is causing NPE's and errors in card code when it is in play.
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Did the AI have Slivers on the battlefield or just you?timmermac wrote::!: Basal Sliver is causing NPE's and errors in card code when it is in play.
This is no longer the case. Do you have the newest version Bundy?Bundy wrote:Just noticed that Elixir of Immortality does not shuffle the graveyard back into the library, only Elixir of Immortality gets shuffled back.
Peacekeeper works alright for me. Maybe there was something on the battlefield causing this Xitax?Xitax wrote:Anyway, after paying the upkeep cost of a Peacekeeper, nothing happened, and I had no choice to click "ok". Instead I was forced to click "cancel" to continue, and the card was sacced and my 2 lands remained tapped. This happened the second time I paid upkeep for the card, so it's probably something other than card programming.
It's possible that he started paying for the upkeep cost while it was still on the stack. So the mana would be in the mana pool instead of paying for the cost.Sloth wrote:Peacekeeper works alright for me. Maybe there was something on the battlefield causing this Xitax?Xitax wrote:Anyway, after paying the upkeep cost of a Peacekeeper, nothing happened, and I had no choice to click "ok". Instead I was forced to click "cancel" to continue, and the card was sacced and my 2 lands remained tapped. This happened the second time I paid upkeep for the card, so it's probably something other than card programming.
Should be artifact creature.2: Target artifact gains flying until end of turn.
Both fixed. Thanks cc-drake.cc-drake wrote:- Golem Artisan hasShould be artifact creature.2: Target artifact gains flying until end of turn.
- AI enchants his own Canyon Minotaur with Contaminated Bond
Just downloaded the last version from http://mtgrares.blogspot.com/ again to be sure, but only the Elixir of Immortality gets shuffled back.Sloth wrote:
This is no longer the case. Do you have the newest version Bundy?

`Bundy wrote:Just downloaded the last version from http://mtgrares.blogspot.com/ again to be sure, but only the Elixir of Immortality gets shuffled back.
I believe it's correct as is. Since it's a triggered ability rather than a static ability you can have multiple instances of the same effect stack up. (You can identify triggers based on the language like "whenever... [something happens] [do this] or at the beginning of... [some part of the turn] [this happens].") The first Fungus Sliver gives itself and other slivers a trigger, and each additional Fungus Sliver gives another of the same trigger. It's just like how a creature can have Flanking more than once. You used to be able to have Lifelink and Deathtouch more than once until they changed those to static abilities.Bundy wrote:Also noticed that when i have 2 Fungus Sliver in play, the effect triggers twice. I might be wrong here, but i thought it would only trigger once. Because all slivers get this ability, it's not the Fungus Sliver that gives the +1/+1 counters, so the number of Fungus Slivers should not matter in this case?
Ok, that makes sense. I thought the Fungus Sliver would only trigger once because having 2 or more Essence Sliver in play only gives 1 lifelink.Niv-Mizzet wrote:I believe it's correct as is. Since it's a triggered ability rather than a static ability you can have multiple instances of the same effect stack up. (You can identify triggers based on the language like "whenever... [something happens] [do this] or at the beginning of... [some part of the turn] [this happens].") The first Fungus Sliver gives itself and other slivers a trigger, and each additional Fungus Sliver gives another of the same trigger. It's just like how a creature can have Flanking more than once. You used to be able to have Lifelink and Deathtouch more than once until they changed those to static abilities.
Essence Sliver doesn't grant lifelink, not in forge and not on paper. It's the same as Fungus Sliver.Bundy wrote:Ok, that makes sense. I thought the Fungus Sliver would only trigger once because having 2 or more Essence Sliver in play only gives 1 lifelink.
Thanks for making that clear!
Guess i never really watched my life total when dealing damage with more Essence Slivers in play.Sloth wrote:Essence Sliver doesn't grant lifelink, not in forge and not on paper. It's the same as Fungus Sliver.
I think in both of the cases where I've noticed this, both the computer and I have been playing with Sliver decks of one form or another.Sloth wrote:Did the AI have Slivers on the battlefield or just you?timmermac wrote::!: Basal Sliver is causing NPE's and errors in card code when it is in play.