Re: Current Known Bugs list
How did the AI reanimate your Mycoloth? Animate Dead or some other spell?Mycoloth animated by enemy devours my creatures...this seems wrong some how.
Wow!!! That is some bug. I also know why this is happening: the flier also has Swampwalk.. looking at the canBlock code, it will actually return true before even checking whether creatures have flying, if an attacker has swampwalk and there's no swamps in control of the defending playerBeing that the last post here used up my attachments quota I have a link to the screenie posted on my site instead for this next bug:
http://outofthebrokensky.com/mtgforge/v ... sflies.jpg
Notice how the nonflying wall blocks the flying creature. :/ (first game of extremely hard quest mode btw.) gotta love how the game decides to cheat to make it harder lol.
==edit== a few turns later the same creature with "flying" gets blocked by a Nessian Courser....buggy much?
Very wrong, I will definitely fix this.
I think it's every 5 matches, yes. A Random rare should only happen after 5 wins.Is the reward for Very Hard quest mode supposed to be every 4 matches or every 5? I got mine on the 5th match. Also did not get the random rare Dennis talked about. Wondering whether there was some behind the scenes tinkering and if so what it was.