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Re: Current Known Bugs list

PostPosted: 05 Nov 2011, 19:20
by Niv-Mizzet
Blind Zealot forces you to sacrifice it when you deal combat damage. It should be optional.

EDIT: Oh sorry, I spoke too soon. It only forces you to choose a target creature, but you can opt out of the sacrifice.

Re: Current Known Bugs list

PostPosted: 05 Nov 2011, 21:32
by gos
I have Duress in my hand (my opponent is playing black, so it could theoretically have one as well). This error popped up repeatedly:

Code: Select all
This is a Crash Report. An error has occurred. Please save this message to a file.
Please follow the instructions at this address to submit this Crash Report, plus what you were doing at the time:
   http://tinyurl.com/3zzrnyb
Reporting bugs in Forge is very important. We thank you for your time.

AbilityFactory : getAbility -- abString too short in Duress: []


Version:
Forge version 1.1.7-r11770

OS: Windows 7 Version: 6.1 Architecture: amd64

Java Version: 1.6.0_24 Vendor: Sun Microsystems Inc.

Detailed error trace:
java.lang.RuntimeException: AbilityFactory : getAbility -- abString too short in Duress: []
   at forge.card.abilityfactory.AbilityFactory.getMapParams(AbilityFactory.java:217)
   at forge.card.abilityfactory.AbilityFactory.getAbility(AbilityFactory.java:268)
   at forge.card.trigger.TriggerHandler.runSingleTrigger(TriggerHandler.java:426)
   at forge.card.trigger.TriggerHandler.runTrigger(TriggerHandler.java:316)
   at forge.Phase.handleBeginPhase(Phase.java:405)
   at forge.gui.input.InputControl.updateInput(InputControl.java:183)
   at forge.GuiInput.update(GuiInput.java:34)
   at java.util.Observable.notifyObservers(Unknown Source)
   at java.util.Observable.notifyObservers(Unknown Source)
   at forge.MyObservable.updateObservers(MyObservable.java:21)
   at forge.Phase.nextPhase(Phase.java:508)
   at forge.GuiDisplay$33.actionPerformed(GuiDisplay.java:1144)
   at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
   at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
   at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
   at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
   at javax.swing.AbstractButton.doClick(Unknown Source)
   at javax.swing.plaf.basic.BasicRootPaneUI$Actions.actionPerformed(Unknown Source)
   at javax.swing.SwingUtilities.notifyAction(Unknown Source)
   at javax.swing.JComponent.processKeyBinding(Unknown Source)
   at javax.swing.KeyboardManager.fireBinding(Unknown Source)
   at javax.swing.KeyboardManager.fireKeyboardAction(Unknown Source)
   at javax.swing.JComponent.processKeyBindingsForAllComponents(Unknown Source)
   at javax.swing.JComponent.processKeyBindings(Unknown Source)
   at javax.swing.JComponent.processKeyEvent(Unknown Source)
   at java.awt.Component.processEvent(Unknown Source)
   at java.awt.Container.processEvent(Unknown Source)
   at java.awt.Component.dispatchEventImpl(Unknown Source)
   at java.awt.Container.dispatchEventImpl(Unknown Source)
   at java.awt.Component.dispatchEvent(Unknown Source)
   at java.awt.KeyboardFocusManager.redispatchEvent(Unknown Source)
   at java.awt.DefaultKeyboardFocusManager.dispatchKeyEvent(Unknown Source)
   at java.awt.DefaultKeyboardFocusManager.preDispatchKeyEvent(Unknown Source)
   at java.awt.DefaultKeyboardFocusManager.typeAheadAssertions(Unknown Source)
   at java.awt.DefaultKeyboardFocusManager.dispatchEvent(Unknown Source)
   at java.awt.Component.dispatchEventImpl(Unknown Source)
   at java.awt.Container.dispatchEventImpl(Unknown Source)
   at java.awt.Window.dispatchEventImpl(Unknown Source)
   at java.awt.Component.dispatchEvent(Unknown Source)
   at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
   at java.awt.EventQueue.access$000(Unknown Source)
   at java.awt.EventQueue$1.run(Unknown Source)
   at java.awt.EventQueue$1.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
   at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue$2.run(Unknown Source)
   at java.awt.EventQueue$2.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue.dispatchEvent(Unknown Source)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.run(Unknown Source)

Re: Current Known Bugs list

PostPosted: 06 Nov 2011, 01:46
by slapshot5
gos wrote:I have Duress in my hand (my opponent is playing black, so it could theoretically have one as well). This error popped up repeatedly:

Code: Select all
This is a Crash Report. An error has occurred. Please save this message to a file.
Please follow the instructions at this address to submit this Crash Report, plus what you were doing at the time:
   http://tinyurl.com/3zzrnyb
Reporting bugs in Forge is very important. We thank you for your time.

AbilityFactory : getAbility -- abString too short in Duress: []


Version:
Forge version 1.1.7-r11770

OS: Windows 7 Version: 6.1 Architecture: amd64

Java Version: 1.6.0_24 Vendor: Sun Microsystems Inc.

Detailed error trace:
java.lang.RuntimeException: AbilityFactory : getAbility -- abString too short in Duress: []
   at forge.card.abilityfactory.AbilityFactory.getMapParams(AbilityFactory.java:217)
   at forge.card.abilityfactory.AbilityFactory.getAbility(AbilityFactory.java:268)
   at forge.card.trigger.TriggerHandler.runSingleTrigger(TriggerHandler.java:426)
   at forge.card.trigger.TriggerHandler.runTrigger(TriggerHandler.java:316)
   at forge.Phase.handleBeginPhase(Phase.java:405)
   at forge.gui.input.InputControl.updateInput(InputControl.java:183)
   at forge.GuiInput.update(GuiInput.java:34)
   at java.util.Observable.notifyObservers(Unknown Source)
   at java.util.Observable.notifyObservers(Unknown Source)
   at forge.MyObservable.updateObservers(MyObservable.java:21)
   at forge.Phase.nextPhase(Phase.java:508)
   at forge.GuiDisplay$33.actionPerformed(GuiDisplay.java:1144)
   at javax.swing.AbstractButton.fireActionPerformed(Unknown Source)
   at javax.swing.AbstractButton$Handler.actionPerformed(Unknown Source)
   at javax.swing.DefaultButtonModel.fireActionPerformed(Unknown Source)
   at javax.swing.DefaultButtonModel.setPressed(Unknown Source)
   at javax.swing.AbstractButton.doClick(Unknown Source)
   at javax.swing.plaf.basic.BasicRootPaneUI$Actions.actionPerformed(Unknown Source)
   at javax.swing.SwingUtilities.notifyAction(Unknown Source)
   at javax.swing.JComponent.processKeyBinding(Unknown Source)
   at javax.swing.KeyboardManager.fireBinding(Unknown Source)
   at javax.swing.KeyboardManager.fireKeyboardAction(Unknown Source)
   at javax.swing.JComponent.processKeyBindingsForAllComponents(Unknown Source)
   at javax.swing.JComponent.processKeyBindings(Unknown Source)
   at javax.swing.JComponent.processKeyEvent(Unknown Source)
   at java.awt.Component.processEvent(Unknown Source)
   at java.awt.Container.processEvent(Unknown Source)
   at java.awt.Component.dispatchEventImpl(Unknown Source)
   at java.awt.Container.dispatchEventImpl(Unknown Source)
   at java.awt.Component.dispatchEvent(Unknown Source)
   at java.awt.KeyboardFocusManager.redispatchEvent(Unknown Source)
   at java.awt.DefaultKeyboardFocusManager.dispatchKeyEvent(Unknown Source)
   at java.awt.DefaultKeyboardFocusManager.preDispatchKeyEvent(Unknown Source)
   at java.awt.DefaultKeyboardFocusManager.typeAheadAssertions(Unknown Source)
   at java.awt.DefaultKeyboardFocusManager.dispatchEvent(Unknown Source)
   at java.awt.Component.dispatchEventImpl(Unknown Source)
   at java.awt.Container.dispatchEventImpl(Unknown Source)
   at java.awt.Window.dispatchEventImpl(Unknown Source)
   at java.awt.Component.dispatchEvent(Unknown Source)
   at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
   at java.awt.EventQueue.access$000(Unknown Source)
   at java.awt.EventQueue$1.run(Unknown Source)
   at java.awt.EventQueue$1.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
   at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue$2.run(Unknown Source)
   at java.awt.EventQueue$2.run(Unknown Source)
   at java.security.AccessController.doPrivileged(Native Method)
   at java.security.AccessControlContext$1.doIntersectionPrivilege(Unknown Source)
   at java.awt.EventQueue.dispatchEvent(Unknown Source)
   at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
   at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
   at java.awt.EventDispatchThread.run(Unknown Source)
I'm not sure Duress is the error here. Was there something on the battlefield with a trigger?

-slapshot5

Re: Current Known Bugs list

PostPosted: 06 Nov 2011, 06:50
by Iran
Izzet Boilerworks add only U to your mana pool, it must add UR

Thanks

Re: Current Known Bugs list

PostPosted: 06 Nov 2011, 10:21
by Sloth
gos wrote:I have Duress in my hand (my opponent is playing black, so it could theoretically have one as well). This error popped up repeatedly:
Was it the start of the second or third game of a match and a delayed trigger from the last game was about to fire when that game ended?

Re: Current Known Bugs list

PostPosted: 06 Nov 2011, 11:50
by gos
Sloth wrote:
gos wrote:I have Duress in my hand (my opponent is playing black, so it could theoretically have one as well). This error popped up repeatedly:
Was it the start of the second or third game of a match and a delayed trigger from the last game was about to fire when that game ended?
It might have been. The problem persisted for the next two matches I played, each time naming a card that was in my deck instead of Duress. I had to restart forge to get rid of it.

Re: Current Known Bugs list

PostPosted: 06 Nov 2011, 13:42
by gos
I'm not sure if this is a bug or not, I'm sure some rules-savvy reader will be able to explain.

My opponent had gained control of Keiga, the Tide Star (via Debtors' Knell). When it died, it went to my graveyard, naturally, but I got to choose a creature to take control of when its ability triggered. Is that right?

Re: Current Known Bugs list

PostPosted: 06 Nov 2011, 14:59
by friarsol
Iran wrote:Izzet Boilerworks add only U to your mana pool, it must add UR

Thanks
It looks like it does already. Are you sure about that?

Re: Current Known Bugs list

PostPosted: 06 Nov 2011, 15:00
by friarsol
gos wrote:My opponent had gained control of Keiga, the Tide Star (via Debtors' Knell). When it died, it went to my graveyard, naturally, but I got to choose a creature to take control of when its ability triggered. Is that right?
Nope. The controller of Keiga should be gaining control of things.

Re: Current Known Bugs list

PostPosted: 06 Nov 2011, 18:19
by gos
The activated ability of Nighteyes the Desecrator does not seem to work. I have one on the battlefield with 4 creatures in my graveyard, but I click on him and nothing happens.

Re: Current Known Bugs list

PostPosted: 06 Nov 2011, 18:29
by Hellfish
gos wrote:The activated ability of Nighteyes the Desecrator does not seem to work. I have one on the battlefield with 4 creatures in my graveyard, but I click on him and nothing happens.
Fixed! Thanks,gos.

Re: Current Known Bugs list

PostPosted: 06 Nov 2011, 21:43
by WompWomp
Not sure if there's a better place to post this but:

Garruk, the Veil-Cursed's -1 ability is not working properly. It has you select a creature to sacrifice, then sacrifices Garruk himself instead.

Marshal's Anthem will allow you to bring an unlimited number of creatures back into play from your graveyard if you pay 0 for the kicker.

Re: Current Known Bugs list

PostPosted: 06 Nov 2011, 22:27
by Milod
after i used Liliana of the Veil ultimate ability the first ability to discard a card wont work anymore

Re: Current Known Bugs list

PostPosted: 06 Nov 2011, 22:46
by Tranberry
I got an odd problem:
Cleanup Phase: You can only have a maximum of 7 cards, you currently have 0 cards in your hand - select a card to discard
Screen:http://i.imgur.com/5qKFq.jpg

Re: Current Known Bugs list

PostPosted: 07 Nov 2011, 00:56
by Milod
forbidden alchemy asked me to pay flashback while i had it in my hand and phantasmal image stil buggy could not use it after some rounds of play