Re: Current Known Bugs list
My opponent copied Walker of the Grove with Spitting Image and then blocked the original with the copy. They both died, but only I received an Elemental token.
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here's the crash report while running forge with "forgetest"Hellfish wrote:Was the error report exactly the same?
just playing quest (fantasy), after I win game 1, immediately after I click OK on the window that pops up after your win (telling you the score is 1-0.....)friarsol wrote:serrasmurf, what part of Forge were you in when this crash occurred? Anything specific that you were doing? I know this has been reported a handful of times, but it's a hard thing to track down.
Q: If I have a Champion of the Parish out, and I then cast an Adaptive Automaton and name "Human", does the Automaton enter the battlefield as a Human (triggering Champion), or has it already entered the battlefield as a Construct and I am choosing afterward?
A: Since you choose a creature type as Adaptive Automaton enters the battlefield, it's a Human by the time it would trigger Champion of the Parish's ability, so it does! Your Champion will get a +1/+1 counter, and another +1/+1 bonus since it's a Human as well.
Fixed! Thanks Iran.Iran wrote:I think that Remembrance doesn't work, because when a creature dies and goes to graveyard, I could not search in my library for a copy of that creature card. (Exists a copy of that creature card in my librarie)
In a quick test the AI targeted me.Accountancy wrote:Computer targeted itself with Hellhole Rats
Fixed! Thanks moomarc. (There were four errors in the script btw).moomarc wrote:There's a problem with effect for Skeletonize. Instead of creating tokens only when cards on the remembered list die, one is created when any creature dies while the effect is in play. I tried fixing the obvious mistake in the script (isRemembered -> IsRemembered) but that didn't help either.
Fixed! Thanks Accountancy.Accountancy wrote:Snapcaster Mage's ability doesn't end at end of turn.
Fixed! Thanks.sagephoenix wrote:There's a problem with how Adaptive Automaton works. When it enters the battlefield, it's supposed to already be the creature type you choose and trigger things like Champion of the Parish. Adaptive Automaton says "as" it enters, not after it enters. Here is a ruling from a Level 2 Judge about it.Q: If I have a Champion of the Parish out, and I then cast an Adaptive Automaton and name "Human", does the Automaton enter the battlefield as a Human (triggering Champion), or has it already entered the battlefield as a Construct and I am choosing afterward?
A: Since you choose a creature type as Adaptive Automaton enters the battlefield, it's a Human by the time it would trigger Champion of the Parish's ability, so it does! Your Champion will get a +1/+1 counter, and another +1/+1 bonus since it's a Human as well.