Page 411 of 441

Re: Current Known Bugs list

PostPosted: 12 Dec 2011, 07:16
by Milod
Elspeth tirel doesent do much for the AI most of times she does nothing and she rarely uses her second ability to generate 3 soldiers for her own safety

Re: Current Known Bugs list

PostPosted: 12 Dec 2011, 08:29
by Milod
ai had 1 hamlet captain and 1 angelic overseer used day of judgement angelic overseer got destroyed and hamlet captain how come?

Re: Current Known Bugs list

PostPosted: 12 Dec 2011, 11:10
by victorvndoom

Re: Current Known Bugs list

PostPosted: 12 Dec 2011, 13:51
by Accountancy
Sloth wrote:
Accountancy wrote:Lotus Bloom enters the battlefield tapped off a second sunrise

I'm trying to play a Salvaging Station deck that works by returning and killing Flayer Husk, but when the token dies, the station stays tapped.
I tested again today and both cases work alright for me.
The Flayer Husk problem has been resolved, but I tested the Lotus Bloom problem with a nightly build from a few days ago as well as the build that's up on mediafire and both times it still returns to play tapped of a Salvaging Station, I haven't tested with Second Sunrise yet, but I'm pretty sure it'll be the same problem. What version are you using? Maybe it's a later version with the problem fixed, or maybe the problem originated from a fix since then, it's definitely there in forge 1.2.0
Edit: Second Sunrise definitely does it too, plus I used Eternal Witness to return a used Lotus Bloom to my hand, then suspended it, then it entered the battlefield tapped.

Re: Current Known Bugs list

PostPosted: 12 Dec 2011, 19:46
by Starcrash
When playing "sealed deck" games with M12 block, the computer's deck never has any lands. I've tried editing their deck to add lands, and I find that they aren't even given any lands to choose from.

M11, too. If I spot any patterns to this, I'll be sure to add them. For now it just seems to be whenever I try to use either of these 2 blocks (works fine with Zendikar, Scars of Mirrodin, or Innistrad).

Re: Current Known Bugs list

PostPosted: 12 Dec 2011, 22:15
by gos
When I activated my Nezumi Shortfang for the first time, it flipped even though my opponent still had 3 cards in hand.

Goblin Cohort is still very buggy, it grants the ability "this permanent cannot attack" to all creatures and artifacts (possibly other types as well) on the battleground, no matter who controls them.

Re: Current Known Bugs list

PostPosted: 12 Dec 2011, 22:36
by gos
I sacrificed a Solemn Simulacrum (off my own Barter in Blood), but didn't get to draw a card.

Re: Current Known Bugs list

PostPosted: 12 Dec 2011, 22:41
by gos
gos wrote:I sacrificed a Solemn Simulacrum (off my own Barter in Blood), but didn't get to draw a card.
The second time this situation occured, I did get to draw a card. The first time, I cancelled the action immediately following the sacrifice. Perhaps this was the reason I didn't get to draw.

Re: Current Known Bugs list

PostPosted: 13 Dec 2011, 01:22
by friarsol
gos wrote:
gos wrote:I sacrificed a Solemn Simulacrum (off my own Barter in Blood), but didn't get to draw a card.
The second time this situation occured, I did get to draw a card. The first time, I cancelled the action immediately following the sacrifice. Perhaps this was the reason I didn't get to draw.
Yep. Since Sacrificing is currently non-undoable, and all triggers are cleared when canceling an ability, you got stuck in a corner case that Forge doesn't currently support.

Re: Current Known Bugs list

PostPosted: 13 Dec 2011, 02:52
by Milod
when daybreak ranger becomes wolf when using his fight ability generates an error log and progam stops working

Re: Current Known Bugs list

PostPosted: 13 Dec 2011, 05:37
by Starcrash
Sealed deck doesn't work properly, but it isn't set-specific :P It's the second time you try to create one in a single use of the program... the first works fine, the second one you make screws up the computer's land base.

Re: Current Known Bugs list

PostPosted: 13 Dec 2011, 08:49
by Sloth
Milod wrote:ai had 1 hamlet captain and 1 angelic overseer used day of judgement angelic overseer got destroyed and hamlet captain how come?
I can't reproduce this.

victorvndoom wrote:gild-leef seer gives an error : crashreport
I would need more information.

Accountancy wrote:The Flayer Husk problem has been resolved, but I tested the Lotus Bloom problem with a nightly build from a few days ago as well as the build that's up on mediafire and both times it still returns to play tapped of a Salvaging Station, I haven't tested with Second Sunrise yet, but I'm pretty sure it'll be the same problem. What version are you using? Maybe it's a later version with the problem fixed, or maybe the problem originated from a fix since then, it's definitely there in forge 1.2.0
Edit: Second Sunrise definitely does it too, plus I used Eternal Witness to return a used Lotus Bloom to my hand, then suspended it, then it entered the battlefield tapped.
I was finally able to reproduce this. Then I changed another possible source for this bug and it worked. But due to the randomness it's very likely it still isn't fixed. Please post again if you still see it happen.

gos wrote:When I activated my Nezumi Shortfang for the first time, it flipped even though my opponent still had 3 cards in hand.
Milod wrote:when daybreak ranger becomes wolf when using his fight ability generates an error log and progam stops working
This was a bug with double faced cards that Hellfish fixed shortly after the beta.

gos wrote:Goblin Cohort is still very buggy, it grants the ability "this permanent cannot attack" to all creatures and artifacts (possibly other types as well) on the battleground, no matter who controls them.
Fixed! Thanks gos.

Re: Current Known Bugs list

PostPosted: 14 Dec 2011, 00:59
by Starcrash
Dream Thief lets you draw a card every time, even if you don't play a blue spell before it.

Re: Current Known Bugs list

PostPosted: 14 Dec 2011, 09:52
by Milod
problems with skin shifter when useing his ability locks up the game with error log

Re: Current Known Bugs list

PostPosted: 14 Dec 2011, 13:25
by victorvndoom
-devour on creatures only works one time. (eg card :mycoloth) normally you must be able to feed mycoloth mutiple times. Same example with voracious dragon : you should be able to 'eat' multiple goblins instead of one
think the same bug exist on all creatures with the devour ability