While designing the quest worlds stuff, I'm also 'testing' the stuff I make...
This is, again, the 'godbook' quest I've been journaling in this thread.
And here's a particularly nasty variation of the classic Shandalar Astral Visionary opponent. In this version, she attempts to deck you with multiple Howling Mines while making you hurt with Black Vises and keeping you
Stasis locked. To make th eprocess faster, she has help from several
Serra Angels. And, since this is a challenge, she is backed up with 40 starting life.
I built a quest deck that was specifically designed to win this challenge. The key idea is to defeat the
Howling Mine decking with
Necropotence and use
Underworld Dreams to hurt the Astral Visionary for the cards she draws, then force her to discard them (Hyppies) and take hurt again for an empty hand (
The Rack). I'm minoring in White for certain utility spells like
Swords to Plowshares (vs Serras),
Disenchant (multiple obvious uses),
Land Tax (great complement to
Necropotence), and some Serras of my own. Plus some utility artifacts, like
The Rack and
Ivory Tower. And finally, Jester's Caps, to eliminate some or all of the following, roughly in this order:
Serra Angels (so she has practically no way to win against my deck),
Stasis (although not vital once the Serras are gone),
Swords to Plowshares (to protect my own Serras), Black Vises (although their effect can be controlled with
Ivory Tower &
Necropotence).
How does the deck perform?
This is actual the second iteration. The first version had some dead-weight cards, like
Royal Assassin - not very practical when the opponent has no tapping creatures. They were useful only as StP bait. And once I took the Assassins out,
Icy Manipulator could go as well. I won the test drive with the less-than-optimal first version, though.
And now, this is the second time I'm taking the "Secret Sanctum" challenge with my Necro-based anti-decking deck. The first time was with version 1, this time I'm playing the updated version 2. It probably still could be improved but let's see...
The first game goes pretty much according to the plan. She StPs some of my Hyppies and a
Serra or two, but I get the advantage by taking all her Serras out with StPs /
Jester's Cap and then eliminating the leftover StPs with the
Jester's Cap. After that, all she can do is to try to
Stasis lock and deck me while my
Underworld Dreams and a
Serra Angel keep mowing her down. And down she goes, ultimately.
The second game goes a bit differently. I don't draw a
Jester's Cap early, and when I do, she uses
Kismet and
Stasis to prevent me from casting and using it. Meaning that my Hyppies and Serras are easy prey to her StPs while I have to top deck an StP to get rid of one of her Serras. I also make what I think is a mistake when I cast
Necropotence very early in the game (I was worried by the multiple Howling Mines that were out - plus a
Stasis and 2 Black Vises that would have only caused me to hurt and then discard the cards I couldn't cast anyway due to the
Stasis lock).
Eventually, I get a
Land Tax from the Necro. That makes it a bit easier for me to get some land and mana, and my I start picking up game tempo and board control. When her
Stasis finally goes out, I get a Cap out and take out her remaining Serras.
Unfortunately, it seems that I will need a long time to win this one. Or maybe I should Tutor for a
Serra or a Hyppie, if I have any left...I can't remember if I do. At least I'm not getting any from the Skull. On the other hand, things are looking good for me at the moment, and unless she Disenchants my Necro or
Feldon's Cane, I shouldn't need to worry for a while.
And it looks like I need to keep going for quite a while. The Astral Visionary is at nearly 50 (!) life.
Then it's her turn again. Something surprising happens.
She still has 47 life. But all of a sudden, the booster selection dialog pops up!
Can you guess what happened?Well, look at the enclosed picture. Or just read the spoiler.
- | Open
- She decked herself with all those silly Howling Mines!
While I was safe with the Skull. So it was actually a good thing I had it on for a long time, not a mistake.