Re: Quest Mode: Guide to Formats, Worlds, and everything
Posted: 14 Nov 2016, 20:15
The first 4 all have to do with the contents of the packs that the spell shop "opens" to create its inventory.. Basically, Quest Mode has two different influences on how many packs are opened, how many wins you have and how low of a rank you are. The idea is to balance things so early on you get a certain amount of packs and that number fluctuates, but never lower than the minimum or higher than the maximum. The Rarity is what the distribution is for these packs.Seravy wrote:I didn't find any information about it, so can someone explain what the various quest options actually do?
Particularly :
-Maximum packs - this seems to be this many packs for each color individually, BUT this many total for specific expansions. Is there a way to change that? As is, color boosters are a whole lot more abundant than packs of specific sets. Which should be the opposite, there are only 5 colors but many many sets.
-Minimum packs - no idea what this does? I bought all 7 packs of one type and after a single game there were 7 again but this is set to 3.
-Wins for pack - same deal, set to 10 but packs went up to 7 in one win.
-Common/Uncommon/Rare singles : set to 7/3/1 but there are way more of each in the shop at any given time.
-Item level restriction : I guess this is the level needed for buying pets and the like maybe? If yes, is it the number of levels you need to unlock 1 level on items or, the number of item levels unlocked for each one of your levels? What qualifies as an item anyway? Are pets included? Or only stuff like the shop discount?
-Wins per draft rotation : Again no idea what this does. Tried changing it to 5 but the draft available did not change after playing 5 matches.
-Wins for new draft : Set to 10 but if I play 10 games with one draft already available, I do not get a second one, it replaces the first. If I don't have one, I gain a new one though. I remember having multiple drafts when I didn't play one for a long time in another game so I have no idea how that happens but it's possible.
-No option for number of booster boxes and starter decks in shop? Or does that depend on booster settings too?
Each time a match is completed the spell shop resets.
Item level restriction currently is only for pets, but was described generically to be used for other things. Basically it means you can't buy a rank of a pet higher than your current quest rank thus slowing how quickly you can improve your pets in game.