Re: Forge Beta: 03-15-2013 ver 1.3.10
Fixed!! Thanks!!myk wrote:@mightyjl: a stopgap fix for this is to remove the res/layouts/editor_preferred.xml file so Forge reloads the default layout.
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Fixed!! Thanks!!myk wrote:@mightyjl: a stopgap fix for this is to remove the res/layouts/editor_preferred.xml file so Forge reloads the default layout.
the Momentary Blink bug is still present on 1.3.10. Creatures come back tapped if they were tapped, they retain counters, you can't use blink to counter a removal spell.friarsol wrote:I know you are lazy (hence your username), but you probably should actually confirm if an issue is still around before reporting if it's still an issue.lazylockie wrote:there was an issue with Momentary Blink on 1.3.9, I didn't have time to check on 1.3.10:
Thanks for double checking. The script was slightly incorrect. The new script looks like this if you need an immediate fix:lazylockie wrote:the Momentary Blink bug is still present on 1.3.10. Creatures come back tapped if they were tapped, they retain counters, you can't use blink to counter a removal spell.
I converted Champion over to a scripted trigger. So it should interact with anything that interacts with triggers now.sagephoenix wrote:. Nova Chaser and Torpor Orb do not interact correctly.
Fixed! Thanks SpiderBrigade.SpiderBrigade wrote:I saw that this was already reported in the 1.3.8 thread but not addressed:
Lich causes immediate loss (for having 0 life), which it obviously shouldn't.
Fixed! thanks jwallstone.jwallstone wrote:Game hung with Wake Thrasher's ability on the stack during AI's turn. Not sure if this is related to the number of other hangs that occur with certain abilities on the stack.
I expected that nothing would happen here. I thought Veiled Serpent would loose the creature status when it died, so it would be just an enchantment in the graveyard. Grave Betrayal can't return enchantments to play.Sloth wrote:I'm not sure about the enchantment being a zombie, but the rest sounds right. What did you expect?Bundy wrote:I have Grave Betrayal in play. The computer has Veiled Serpent that is turned into a 4/4 creature. when it dies Grave betrayal puts it into play on my side at the end of the turn as an enchantment that is a zombie and has a +1/+1 counter on it.
When the computer plays a spell the Veiled Serpent triggers like normal and becomes a creature. It still has a +1/+1 counter on it, but it is no longer a zombie.
I cannot reproduce this.Jak wrote:The card Auriok Steelshaper does not work correctly. If you equip it, it doesn't get the +1/+1 himself for being a soldier.
That's not true. "Whenever a creature you don't control dies, return it to the battlefield under your control" it is just a reference to the permanent that's LTB. It doesn't matter if it's not a Creature when it's trying to come back.Bundy wrote:I expected that nothing would happen here. I thought Veiled Serpent would loose the creature status when it died, so it would be just an enchantment in the graveyard. Grave Betrayal can't return enchantments to play.
Ok, thanks for making that clear. Seems after playing for a long time i still don't know every rule there is ...friarsol wrote:That's not true. "Whenever a creature you don't control dies, return it to the battlefield under your control" it is just a reference to the permanent that's LTB. It doesn't matter if it's not a Creature when it's trying to come back.