Re: Magic Data
Not completely sure why I have set codes in there actually.
They are not good as identifiers since they may change. Any persistent data should not rely on them. I used to use them in the data for mapping but I just changed this.
Text version still uses them but those codes could be whatever.
Are there any use-cases for set codes? I don't have one. There's one or two versions for the HQ pictures if I recall correctly but those are more or less arbitrary.
They are not good as identifiers since they may change. Any persistent data should not rely on them. I used to use them in the data for mapping but I just changed this.
Text version still uses them but those codes could be whatever.
Are there any use-cases for set codes? I don't have one. There's one or two versions for the HQ pictures if I recall correctly but those are more or less arbitrary.
{G}{G}
{G},
: Destroy target creature with the chosen type. It can't be regenerated.