Magic Online Redesign
Posted: 06 Nov 2009, 19:31
I don't know if this is news or not but I found it interesting.
The Magic Show #164 - A New Magic Online
To me it seems like the new UI will pretty much blow the old one out of the water. (Never played more than a couple of trial-games with the old one though.)
Even disregarding the visual update you can see that they've had professionals working on it. No useless clutter on the screen, just cards representing themselves. All very simple (though maybe not from an implementation perspective) but efficient. There's going to be a ton of great ideas to steal from this one.
I wonder if they made any changes to the yield/stop system. When going to the attack phase it seemed like they just clicked the red-zone. Is going to be interesting to see how it all turns out - if they can make all the step/phase shifting as smooth.
And of course, just to spell it out loud; this is obviously a challenge from wizards to everyone on this board...
The Magic Show #164 - A New Magic Online
To me it seems like the new UI will pretty much blow the old one out of the water. (Never played more than a couple of trial-games with the old one though.)
Even disregarding the visual update you can see that they've had professionals working on it. No useless clutter on the screen, just cards representing themselves. All very simple (though maybe not from an implementation perspective) but efficient. There's going to be a ton of great ideas to steal from this one.
I wonder if they made any changes to the yield/stop system. When going to the attack phase it seemed like they just clicked the red-zone. Is going to be interesting to see how it all turns out - if they can make all the step/phase shifting as smooth.
And of course, just to spell it out loud; this is obviously a challenge from wizards to everyone on this board...