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Clefaria's Magic Workstation bundle

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Re: Clefaria's Magic Workstation bundle

Postby Clefaria » 20 Apr 2010, 00:25

Lots of updates:

Rise of the Eldrazi LQ pics reuploaded because of a few naming errors I found and fixed:


Also uploaded latest masterbase/sets.dat, and old/new themes for Rise of the Eldrazi.

Phew. :)
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Re: Clefaria's Magic Workstation bundle

Postby Clefaria » 20 Apr 2010, 05:55

Several sets uploaded because of apparent corruption in one of their files:

  • Apocalypse
  • Beta
  • Coldsnap
  • Eventide
  • Ice Age
  • Portal Second Age
  • Shadowmoor

That was a pain in the ass...
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Re: Clefaria's Magic Workstation bundle

Postby Clefaria » 20 Apr 2010, 13:22

Preconstructed decks updated for Rise of the Eldrazi.
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Re: Clefaria's Magic Workstation bundle

Postby Clefaria » 21 Apr 2010, 21:58

Preconstructed decks updated (replace your with mine instead of merging to avoid duplicates):

  • Renamed folders for the 'duel decks' sets to include those words
  • Fixed set abbreviation in Garruk/Liliana decks to match that used in MWS (was "GVL", MWS uses "DDD")
  • Fixed apostrophe in Garruk deck to load Nature's Lore correctly
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Re: Clefaria's Magic Workstation bundle

Postby Clefaria » 26 Apr 2010, 14:45

Preconstructed decks updated to add Duel Decks: Phyrexia vs. the Coalition.
Duel Decks: Phyrexia vs. the Coalition card scans added to "Other" folder (fairly new but not Standard).
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Re: Clefaria's Magic Workstation bundle

Postby Clefaria » 01 May 2010, 02:52

10th Edition scans updated with the new rescans.
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Re: Clefaria's Magic Workstation bundle

Postby Clefaria » 03 May 2010, 03:44

Tokens and Rise of the Eldrazi .rars updated in light of the HQ scans coming in.

I've decided to, in the future, not bother adding 'Gatherer scans' to my bundle, and just wait for the HQ scans to 'roll in'. Less work that way, and that's what everyone waits for anyway.
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Re: Clefaria's Magic Workstation bundle

Postby RobbieG » 05 May 2010, 03:34

Clefaria wrote:Tokens and Rise of the Eldrazi .rars updated in light of the HQ scans coming in.
I get a CRC failed in TK\Treefolk Shaman2.full.jpg when extracting using 7-zip.

Thanks for the new scans!
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Re: Clefaria's Magic Workstation bundle

Postby Clefaria » 05 May 2010, 03:38

RobbieG wrote:
Clefaria wrote:Tokens and Rise of the Eldrazi .rars updated in light of the HQ scans coming in.
I get a CRC failed in TK\Treefolk Shaman2.full.jpg when extracting using 7-zip.

Thanks for the new scans!
Must have been a fluke. Re-uploading...

EDIT: Any better?
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Re: Clefaria's Magic Workstation bundle

Postby Clefaria » 16 May 2010, 06:29

Chronicles updated with the new rescans.
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Re: Clefaria's Magic Workstation bundle

Postby RobbieG » 18 May 2010, 05:15

Clefaria wrote:
RobbieG wrote:
Clefaria wrote:Tokens and Rise of the Eldrazi .rars updated in light of the HQ scans coming in.
I get a CRC failed in TK\Treefolk Shaman2.full.jpg when extracting using 7-zip.

Thanks for the new scans!
Must have been a fluke. Re-uploading...

EDIT: Any better?
Fixed. Thanks!
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Re: Clefaria's Magic Workstation bundle

Postby Seba » 22 May 2010, 12:52

Thanks for keeping this up Clefaria.
I can't load the 9th Edition preconstructed decks in MWSPlay, "Load Deck Error: Invalid file format". Is it just me? Pretty sure I got everything set up as it should be.
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Re: Clefaria's Magic Workstation bundle

Postby Clefaria » 22 May 2010, 15:30

Seba wrote:Thanks for keeping this up Clefaria.
I can't load the 9th Edition preconstructed decks in MWSPlay, "Load Deck Error: Invalid file format". Is it just me? Pretty sure I got everything set up as it should be.
Found out the problem. Those preconstructed decks are set up to look in "9ED" for the cards, while Magic Workstation uses "9E" for 9th Edition, so it's unable to find them.

I will reupload the Preconstructed pack with the fix shortly.
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Re: Clefaria's Magic Workstation bundle

Postby Clefaria » 22 May 2010, 15:35

Preconstructed deck pack reuploaded with fixed 9th Edition decks.
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Re: Clefaria's Magic Workstation bundle

Postby Seba » 22 May 2010, 18:39

Thanks for the quick response and fix!

The 'Lofty Heights' deck still doesn't load. I think the lands are missing the '(1)' identifier?
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