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HQ Card generator 8.x

by Nate and Snacko

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Re: HQ Card generator 8.x

Postby dorko » 30 Aug 2008, 11:56

@Snacko... Hi !!! You try to change config.txt to change language for card generator ?? For you work ?? Please help me if is possible..... :( And when is ready for render "Aven Mindcensor" and similar card in the "Future Sight" set ??? Thank for you help !!!
Bye !!!
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Re: HQ Card generator 8.x

Postby Snacko » 30 Aug 2008, 14:01

@dorko
Those 2 are completely separate programs, they only use the images.
If you change the config.txt and use the bat to generate the cards all should work.
As for futureshifted cards, it's not a top priority plus there isn't a good looking version of psd floating around.
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Re: HQ Card generator 8.x

Postby dorko » 30 Aug 2008, 14:36

I try use generateCards.bat, drag an drop .mwDeck file but generate multi error for me.... "Undefined offset.........\CardDB.php" and "Card not found:......" is this normal ?? I try in italian and english....
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Re: HQ Card generator 8.x

Postby Snacko » 30 Aug 2008, 15:11

post the content of the mwDeck that gives out errors
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Re: HQ Card generator 8.x

Postby dorko » 30 Aug 2008, 16:00

I try with Preconstructed theme deck of shadowmoor set... "Army of Entropy.mwDeck".... you need list card in this deck ??
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Re: HQ Card generator 8.x

Postby dorko » 30 Aug 2008, 16:59

Ok no problem i continue use card generator with my manual method :) thank again for flavor text italian :) !! I dont disturb you :) !!
Good work for next version !!
Bye !!
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Re: HQ Card generator 8.x

Postby Snacko » 30 Aug 2008, 18:05

It works will all the decks I have, attach the deck that gives you problems.
It can be either malformed or there is a bug in parsing some mwDecks
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Re: HQ Card generator 8.x

Postby dorko » 30 Aug 2008, 19:02

I attach my .mwDeck... But sure is only my problem... I try with new deck i create, but this problem persist....

http://www.mediafire.com/?sharekey=51ae ... b9a8902bda
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Re: HQ Card generator 8.x

Postby Snacko » 30 Aug 2008, 20:00

I tried it and it works perfectly fine here.
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Re: HQ Card generator 8.x

Postby Game_Time » 30 Aug 2008, 22:43

I just downloaded the stuff to use this program it is amazing, but i am having trouble getting it to do things. I am computer illiterate for the most part and don't know how to get the stuff to change. I can't get avatars, planeswalkers, flip, or timeshifted to work. (i did get the really cool multi-color borders to work) i also don't have the futureshifted card border and would love to have it. Is there a sight to help me out or is it somewhere i don't know. Also is it possible to make your own set symbol and or guild water mark symbols. if so how do you do it. I have some really cool ideas, but i would love to have a specific water mark on the card. Please help i would be highly in your debt.

Thanks again
Amber
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Re: HQ Card generator 8.x

Postby Snacko » 31 Aug 2008, 08:46

I just downloaded the stuff to use this program it is amazing, but i am having trouble getting it to do things. I am computer illiterate for the most part and don't know how to get the stuff to change. I can't get avatars, planeswalkers, flip, or timeshifted to work
Make sure you apply the patches in order as explained in the first post.

i also don't have the futureshifted card border and would love to have it.
Not available yet maybe in the future.

There's an old not updated but still having some useful information guide http://www.mwsgames.com/index.php/NMCG (take it with a pinch of salt as some information doesn't hold true anymore)

Also is it possible to make your own set symbol and or guild water mark symbols. if so how do you do it
If you want a quick mock up with a card that exist in the database you could use the promo functionality as explained in the first post
<Number of cards>,<Name of the Card>,[Edition],[Promo]

The number of cards and the name are obligatory, however you can specify if you want to use a precise edition. The last promo field tells the generator that you want to make a promo out of the card which translates into a special set symbol and textbox overlay. Currently the DCI and FNM are available but making a custom one comes down to dropping an overlay into images/promo/*.png and a set symbol into images/eight/rarity/*_R.gif where * is the Promo name.
Otherwise you would need need to edit data/eighth/titleToGuild.csv and include your card / guild, then add images/eighth/guilds/YourGuildName.png where YourGuildName is the name of the custom guild.
Getting your own set symbol is as easy as dropping an image into \images\eighth\rarity or images\preEighth\rarity depending which card design you're using.
To add a custom card you either need to edit the database data\cards.csv or use misc\createCard.bat which will generate a card based on your input (should support everything but forcing a card to use planesshifted design, forcing a guild, forcing promo and making planeswalkers, I should add those functionality in the next release)
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Re: HQ Card generator 8.x

Postby Game_Time » 31 Aug 2008, 21:07

That helped thanks, but now i am having other problems. the symbol isn't in the right place. I can't get it to justify right here is what keeps happening. Also how do i edit the csv file. I only use the program i don't know anything about programing.

Image

Please help.
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Re: HQ Card generator 8.x

Postby Snacko » 31 Aug 2008, 21:45

Try adding some padding / trimming the other side (trial and error to position it exactly at the spot you want it to be, the top will always be at 652 so add some padding at the top to move it down). Also remember to make the background transparent as yours is white.

The CSV is very simple text format and can be edited with any text editor ex. notepad.
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Re: HQ Card generator 8.x

Postby toneofwinds » 02 Sep 2008, 11:36

Hi to all,
I have question, how to add to cards.cvs new sets?

In my cards.cvs the last sets is LRW. I have random generate java program and im thinking how to add new sets.
Thanks for reply.
Tone
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Re: HQ Card generator 8.x

Postby Snacko » 02 Sep 2008, 13:06

The updates always contain the newest masterbase, however you can convert a mwbase easily as in the readme.txt
Download GoblinHero's latest masterbase here...
http://www.slightlymagic.net/base.shtml
Rename Master.mwBase to: Master.cds
Run cdsExplorer.bat (not cdsExplorer.exe), click new, click open and choose the Master.cds.
Right click a cell, select all, right click a cell, save selection as, save as CSV.
Run mws2cards.bat with the CSV.
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