HQ Card generator 8.x
by Nate and Snacko
Moderators: Snacko, CCGHQ Admins
Re: HQ Card generator 8.x
by toneofwinds » 03 Sep 2008, 09:16
Thanks csv had different structure si I make it by xls file.Snacko wrote:The updates always contain the newest masterbase, however you can convert a mwbase easily as in the readme.txtDownload GoblinHero's latest masterbase here...
http://www.slightlymagic.net/base.shtml
Rename Master.mwBase to: Master.cds
Run cdsExplorer.bat (not cdsExplorer.exe), click new, click open and choose the Master.cds.
Right click a cell, select all, right click a cell, save selection as, save as CSV.
Run mws2cards.bat with the CSV.
bye
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Re: HQ Card generator 8.x
by dorko » 09 Sep 2008, 22:57
Hi !!! I reinstall all HQ card generator and all work perfect for crate card with "generateCards.bat" in italian !!! Is beautifull !!! But i have problem with {Q} symbol.... In italian.csv the {Q} symbol is
symbol !!!!
I try to change .csv file with excel, but when i save new .csv, forever generateCards.bat render all card in english !!!! How i resolve this problem ?? Dont work if i change directly csv with excel ?? Please help me thanks
!!!

I try to change .csv file with excel, but when i save new .csv, forever generateCards.bat render all card in english !!!! How i resolve this problem ?? Dont work if i change directly csv with excel ?? Please help me thanks

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Re: HQ Card generator 8.x
by Snacko » 10 Sep 2008, 18:40
{Q} is the official name for untap symbol(surely it should show as tap symbol), if you want the
symbol it's {BG}
My bad somehow all the untaps got converted due to my mistake, will be correcting them in the next release as it's only 16 cards.
Excel might not support multiline csv files and might destroy the records (you should have some kind of error messages that it cannot apply the translations)

My bad somehow all the untaps got converted due to my mistake, will be correcting them in the next release as it's only 16 cards.
Excel might not support multiline csv files and might destroy the records (you should have some kind of error messages that it cannot apply the translations)
Re: HQ Card generator 8.x
by Snacko » 15 Sep 2008, 11:10
Updated translation files
I've fixed the untap symbol being the tap one in all the files, thanks dorko for pointing that out.
I've fixed the untap symbol being the tap one in all the files, thanks dorko for pointing that out.
Re: HQ Card generator 8.x
by dorko » 15 Sep 2008, 23:49
Thank !!! Last question... You stop translation csv file here.... ?? I see dont complete translation italian card... Soon is possible all card translate or is impossible ?? I dont know find... Bye !!
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Re: HQ Card generator 8.x
by Huggybaby » 16 Sep 2008, 01:11
Everything is possible, with the right kind of help. "Right kind" = (qualified + voluntary)!
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Re: HQ Card generator 8.x
by Snacko » 16 Sep 2008, 08:35
I do not translate them but take them from the Gatherer and they only have the printed cards translated (also the only legal text is Oracle wording and that is English only)
Re: HQ Card generator 8.x
by omahacory » 23 Sep 2008, 21:25
I was wondering if it would be possible to print 9 cards per page? What I am wanting to do is use the pages to setup a book. 1st page - all the pictures of the cards that kept in the 2nd page of the binder. This way you could flip thru a binder and see what cards your missing for a complete play set of cards. I would use MWS to generate the decklist by set in order of the card numbers.
The first page would be kept in a laminate slicky and the 2nd page would be a standard 3x3 card storage page.
Thanks
The first page would be kept in a laminate slicky and the 2nd page would be a standard 3x3 card storage page.
Thanks
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Re: HQ Card generator 8.x
by Snacko » 24 Sep 2008, 07:17
It's very easy an customisable, just edit config.txt
- Code: Select all
[output - page images]
output.page.rows = 3
output.page.columns = 3
output.page.rotate = 0
output.page.rotate.last.rows =0 #<this has to be 0
output.page.rotate.align.right = 0
output.page.offset.top = 0
output.page.offset.left = 0
output.page.offset.bottom = 0
output.page.offset.right = 0
output.card.border = 0
output.card.spacing = 0
output.card.offsets.x = #<x offsets for the card delimited by comma ex. 13, 3, -8, 17, 7, -3, 20, 10
output.card.offsets.y = #<x offsets for the card delimited by comma ex. 7, 6, 5, -9, -11, -12, -27, -30
Re: HQ Card generator 8.x
by Snacko » 29 Sep 2008, 22:02
Re: HQ Card generator 8.x
by HarryPitfall » 29 Sep 2008, 22:18
I already have all of then, ready to use... (my GUI renders the futureshifted cards correctly with these symbols).
Is a really big zipped filled (there is lots of data).
Did you want it?
Is a really big zipped filled (there is lots of data).
Did you want it?
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Re: HQ Card generator 8.x
by HarryPitfall » 29 Sep 2008, 23:24
Well... get while is hot!
http://rapidshare.com/files/149521969/f ... d.zip.html
all frames, borders, lands, mana symbols and textless futureshited cards, from kaldra psd...
http://rapidshare.com/files/149521969/f ... d.zip.html
all frames, borders, lands, mana symbols and textless futureshited cards, from kaldra psd...

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Re: HQ Card generator 8.x
by HarryPitfall » 30 Sep 2008, 19:37
Very strange, but you cut is better than mine
, is that case, I ask for the frames for about 4 months, and since no one does, I do it...
As soon you release the complete frames/borders, better for anyone...

As soon you release the complete frames/borders, better for anyone...
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Re: HQ Card generator 8.x
by Snacko » 30 Sep 2008, 19:50
The psd was just "released" like 2 days ago, and I've been waiting for it the whole time.
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