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HQCG mtgimage mod

by Nate and Snacko

Moderators: Snacko, CCGHQ Admins

HQCG mtgimage mod

Postby keatonic » 19 Jun 2014, 18:23

I have modified HQCG to pull the images from mtgimage com instead of a local crops folder. This is more convenient, but also slows down generation of the images a bit.

I forked Gilfar's cardgen on Github and modified it at github com/KeatonDM/cardgen

Known issues:
Cards with multiple art, i.e. Strip Mine from ATQ, do not work.

Incoming Features:
Use mtgjson com instead of CSV masterbase.

Feel free to open any issues or pull requests on GitHub.
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Re: HQCG mtgimage mod

Postby Huggybaby » 26 Jun 2014, 00:31

That's very cool, thanks keatonic!
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Re: HQCG mtgimage mod

Postby streetmonk » 01 Sep 2014, 08:01

Couldn't open an issue on GitHub.

Sorry for the weird post here....

New to GitHub. I just set up everything tonight. Forgive my newbieness.

Won't find basic land, generates blanks, no real issue, but weird.

Won't find Wear/Tear, Chandra, Pyromaster, Ajani Mentor of Heroes

Errors out, no output.

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Re: HQCG mtgimage mod

Postby Kapoue » 01 Sep 2014, 20:53

The issue with basics will be the same as the commons with multiple images from Homelands/Alliances. The program will look for a name like Forest1.jpg and the image will be named Forest 1.jpg or Forest(1).jpg. Just verify the names.

The fused cards dont have a frame so they wont work. Like ever :( Unless we find a frame for them.

And we'll always have problems with the planewalkers since their images go over the frame on one side and under on the other.

I made all the images work with mtgimage IF you don't have the image in your crop folder.
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Re: HQCG mtgimage mod

Postby merlinos » 04 Sep 2014, 11:55

Hi everybody,

thanks a lot for all your good work!!! really appreciate!

I feel a little dumb because I downloaded from /KeatonDM/cardgen" all the files.....but when I put a mws deck on the bat....nothing happen! I dont understand what I'm doing wrong.....

It's a bit weird because in the baconcatbugs files there are more files: php, output,etc.....

So what can i do to make this goodie works???

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