Re: HQ Card Generator M15
Posted: 29 Nov 2014, 02:46
thank you!!!!!!!!!!!satsuki wrote:1-2)tiff file is only better than png if you do a 16bit edition, the HQCG is 8 bits, the crops are 8 bits so tiff is useless.
3)Of course you'll need to do your own cards.csv file
4)No need for a mwdeck file
5)Here's a how to:
-Create a new text file named cards.csv to replace the provided "\HD cards generator M15\data\cards.csv"
-Add cards into it.
-Create a new text file to generate your cards, for exemple "mycards.txt"
-Launch "\HD cards generator M15\generateCards.bat" and darg and drop mycards.txt into the dos windows and press enter.
File structures:
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One card in "cards.csv" as to be structured in a particular way:
(italic text is beteween #)
"Name","Edition","Color","Type",P/T,"Flavor text",Rarity,Casting cost,"Capabox",,"Artist",Number/Total
Exemple:
"Wren's Run Packmaster",C14,G,"Creature — Elf Warrior",5\5,"Some flavo said....",R,{3}{G},"Champion an Elf #(When this creature enters the battlefield, sacrifice it unless you exile another Elf you control. When this creature leaves the battlefield, that card returns to the battlefield.)#
{G}: Put a 2/2 green Wolf creature token onto the battlefield.
Wolves you control have deathtouch.",,"Mark Zug",227\337
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To generate one card in mycards.txt here's the file structure:
1,"Name",Edition"
Exemple:
1,"Wren's Run Packmaster",C14
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If the config folder you'll find the 2 FAQ file... could help you.