HQ Card generator 8.x
by Nate and Snacko
Moderators: Snacko, CCGHQ Admins
Re: HQ Card generator 8.x
by satsuki » 19 Oct 2012, 23:49
I get it in the base package and added // corrected missing references form an extraction program i've made for extracting the magiccorporation website french cards text.
With it i've generated the whole mains set form alpha to RTR, but it's missing most of the specials set like unglued (lots of bugs).
It needs and update of the cards.csv to works with the day/night card but i've done it too (you need to put the night card's name in your csv deck file and it will generate it in french).
Some land cards missing in the land csv file too, so i added them.
So if you need it http://yatoshi.com/datafr.7z (card + land + french csv)
if you use those files you'll have error messages when generating card, but don't take care of it it's some corrupted references in the french database, there're not needed for the regular set.
to use it you need too to set the language to french-oracle in the config file (output.language = french-Oracle;)
With it i've generated the whole mains set form alpha to RTR, but it's missing most of the specials set like unglued (lots of bugs).
It needs and update of the cards.csv to works with the day/night card but i've done it too (you need to put the night card's name in your csv deck file and it will generate it in french).
Some land cards missing in the land csv file too, so i added them.
So if you need it http://yatoshi.com/datafr.7z (card + land + french csv)
if you use those files you'll have error messages when generating card, but don't take care of it it's some corrupted references in the french database, there're not needed for the regular set.
to use it you need too to set the language to french-oracle in the config file (output.language = french-Oracle;)
Re: HQ Card generator 8.x
by deurk » 20 Oct 2012, 07:43
Goody, thanks for the detailled explanation!
Sounds like a lot of work though... I wonder how we could streamline that.
Sounds like a lot of work though... I wonder how we could streamline that.
Re: HQ Card generator 8.x
by Snacko » 20 Oct 2012, 09:19
The format for day / night cards is the same as for split cards so one card is normal and the 2nd card is in the legal text via ------ separator.
I've got nearly all eldrazi artworks, I'll upload them. I will check which planeswalkers I'm missing and check if someone can make them
I've got nearly all eldrazi artworks, I'll upload them. I will check which planeswalkers I'm missing and check if someone can make them
Re: HQ Card generator 8.x
by satsuki » 20 Oct 2012, 10:44
thanks a lot for thatSnacko wrote:The format for day / night cards is the same as for split cards so one card is normal and the 2nd card is in the legal text via ------ separator.
I've got nearly all eldrazi artworks, I'll upload them. I will check which planeswalkers I'm missing and check if someone can make them
Re: HQ Card generator 8.x
by deurk » 20 Oct 2012, 13:29
I can start working on the RTR ones if you wantSnacko wrote:I will check which planeswalkers I'm missing and check if someone can make them
Re: HQ Card generator 8.x
by deicidemilan » 20 Oct 2012, 20:47
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Re: HQ Card generator 8.x
by Snacko » 21 Oct 2012, 20:25
Buy Matrix Small Caps Bold font, currently only version II is available
ex. http://www.fontshop.com/fonts/singles/e ... caps_bold/
once you aquire the license you can use the orginal or modified fonts found on the web
ex. http://www.fontshop.com/fonts/singles/e ... caps_bold/
once you aquire the license you can use the orginal or modified fonts found on the web
Re: HQ Card generator 8.x
by Strainer » 22 Oct 2012, 00:00
OK, I have tested with the newest version and the problem with the basic lands still persists. I have tested with the following 2 sets:
Unlimited - Missing Forest (2) and Mountain (1)
Invasion - Missing Forest (2)
I stopped after I saw that Forest (1) was missing in Invasion. Can you reproduce the error? I'm using the decklists from Gwar's version, which generated all the cards just fine.
Thanks for the split cards fixes, those look great.
Thanks
Unlimited - Missing Forest (2) and Mountain (1)
Invasion - Missing Forest (2)
I stopped after I saw that Forest (1) was missing in Invasion. Can you reproduce the error? I'm using the decklists from Gwar's version, which generated all the cards just fine.
Thanks for the split cards fixes, those look great.
Thanks
Re: HQ Card generator 8.x
by deurk » 22 Oct 2012, 02:16
How are the splits generated? Using 2 crops or just one crop with the 2 pics placed sideways?
Re: HQ Card generator 8.x
by Strainer » 22 Oct 2012, 03:00
2 pictures, the link is in the first post.
Another bug I found: It seems that some flavor texts seem to be incorrect, I can confirm that for Elvish Champion of Invasion. Looking for others, but hope this is a one-of.
Edit: Phryexian Lens has the same problem, the first letter of (T)sabo Tavoc is missing in the flavor text. Liberate has it too, with (H)anna being written wrong. Global Ruin and Harsh Judgement are both suffering from this bug too. Seems it is larger in scope than I hoped for.
Another bug I found: It seems that some flavor texts seem to be incorrect, I can confirm that for Elvish Champion of Invasion. Looking for others, but hope this is a one-of.
Edit: Phryexian Lens has the same problem, the first letter of (T)sabo Tavoc is missing in the flavor text. Liberate has it too, with (H)anna being written wrong. Global Ruin and Harsh Judgement are both suffering from this bug too. Seems it is larger in scope than I hoped for.
Last edited by Strainer on 22 Oct 2012, 11:14, edited 3 times in total.
Re: HQ Card generator 8.x
by BaconCatBug » 22 Oct 2012, 09:19
I've not been around. Sorry. I don't think i'll be able to maintain a alternate scripts release, but I will maintain an alt Cards.csv database.
Snacko, I think it's time for a new thread. This one has gotten huge and unwieldy.
Care to make a new thread once you have a release finalised? I'll close my one too and make a new one with just a stripped down Cards.csv and fonts for those who want it.
Snacko, I think it's time for a new thread. This one has gotten huge and unwieldy.
Care to make a new thread once you have a release finalised? I'll close my one too and make a new one with just a stripped down Cards.csv and fonts for those who want it.
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Re: HQ Card generator 8.x
by Nyth » 22 Oct 2012, 10:24
Merging both into one would be ideal and have a new version number for the HQCG...
A whole new thread with the best of both of the old ones!
A whole new thread with the best of both of the old ones!
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Re: HQ Card generator 8.x
by satsuki » 22 Oct 2012, 18:33
Have you uploaded the eldrazi/planwalkers art somewhere ?
Thanks
(i realy apreciate your job, i just can wait to complete the HQ cards ^^)
Thanks
(i realy apreciate your job, i just can wait to complete the HQ cards ^^)
Re: HQ Card generator 8.x
by Snacko » 22 Oct 2012, 22:21
@deurk
Splits need 2 artworks for each card separately.
@Strainer
I've fixed the import script. There was and error before and after I've fixed it, the rule started working and was eating the first character after dash.
@Gwar & @Gwar
Yes if there are no new bugs found in the next couple days I'll make a full release. Gwar you can bundle the extras if you want like the payfonts, which I don't distribute.
I also got some features from joollim version on backburner after I get this release out.
@satsuki
Yes, here you are http://www.mediafire.com/?15oho69q4z29cs1
Splits need 2 artworks for each card separately.
@Strainer
I've fixed the import script. There was and error before and after I've fixed it, the rule started working and was eating the first character after dash.
@Gwar & @Gwar
Yes if there are no new bugs found in the next couple days I'll make a full release. Gwar you can bundle the extras if you want like the payfonts, which I don't distribute.
I also got some features from joollim version on backburner after I get this release out.
@satsuki
Yes, here you are http://www.mediafire.com/?15oho69q4z29cs1
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