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Set Emblem Price in lua Script

PostPosted: 15 Aug 2012, 19:58
by brpass
Hi,

is there a way to make a difference between the planeswalker and the emblem when setting the price from a lua script?

I have found only this signature:
ma.SetPrice(setid, langid, cardname, cardversion, regprice, foilprice)

The function sets the same price for the planeswalker and the emblem, when I call the function with the cardname of the planeswalker.

I think it would be better, if the function sets only the planeswalker price. In most cases the the emblem is much cheaper than the planeswalker and the planeswalker cards are the cards with the highest prices.

Having an emblem in the inventory changes the summary price, on the bottom of the list, significantly.

Re: Set Emblem Price in lua Script

PostPosted: 17 Aug 2012, 08:34
by Goblin Hero
Pls, repost it into the bug tracker. I will look into it later.

Re: Set Emblem Price in lua Script

PostPosted: 18 Aug 2012, 09:15
by Goblin Hero
I've renamed all emblems in the database in the latest update. Problem fixed.

Re: Set Emblem Price in lua Script

PostPosted: 21 Aug 2012, 15:32
by brpass
Hi GoblinHero,

thanks for doing this. This is very helpful.
You are awesome.