Kaladesh.txt
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Kaladesh.txt
by MWSprobs » 21 Sep 2016, 15:10
Kaladesh MWS patch is update.
Some of the Japanese make this patch and uploaded, thanks all!!!
Notice&Suggestion!!
* "Energy symbol" doesn't set this patch. In this text, "E" is just written as Energy symbol, however, we need Energy symbol.gif and associate it (i can't do it.)
*%E is already associate another Hybrid mana. so we change and/or make new letter such as %+ or %- or something. I just wait official(Goblin Hero's) change and decide it.
* From KLD, card name "AEther" is to be "Aether". But MWS autmatically change Aether to AEther when deckbilding after save and reboot MWS. Then, deck error occor cause Patch list "Aether" is defferent to deck bilding list autmatically changed "AEther." Be careful.
* To resolve this problem, How about to change all name of 'Aether' to 'AEther' in MWS?
For example, Aether Hub and Aether Meltdown is official name in WotC, however, this name makes some error. If we unify this to AEther, this error doesn't occor I think.
* I can't correct and rework this patch. only just upload this patch.
****Edit****
"Aether" makes the deck error. So I change all Aether to AEther in this patch after this edit, F/E, "Aether Theorist" changed "AEther Theorist" in this patch.
Energy symbol mark was made and update. This file type is .png. So if you want to use it, change its type .png to .gif yourself.
Rarity is updated.
Thank you.
Some of the Japanese make this patch and uploaded, thanks all!!!
Notice&Suggestion!!
* "Energy symbol" doesn't set this patch. In this text, "E" is just written as Energy symbol, however, we need Energy symbol.gif and associate it (i can't do it.)
*%E is already associate another Hybrid mana. so we change and/or make new letter such as %+ or %- or something. I just wait official(Goblin Hero's) change and decide it.
* From KLD, card name "AEther" is to be "Aether". But MWS autmatically change Aether to AEther when deckbilding after save and reboot MWS. Then, deck error occor cause Patch list "Aether" is defferent to deck bilding list autmatically changed "AEther." Be careful.
* To resolve this problem, How about to change all name of 'Aether' to 'AEther' in MWS?
For example, Aether Hub and Aether Meltdown is official name in WotC, however, this name makes some error. If we unify this to AEther, this error doesn't occor I think.
* I can't correct and rework this patch. only just upload this patch.
****Edit****
"Aether" makes the deck error. So I change all Aether to AEther in this patch after this edit, F/E, "Aether Theorist" changed "AEther Theorist" in this patch.
Energy symbol mark was made and update. This file type is .png. So if you want to use it, change its type .png to .gif yourself.
Rarity is updated.
Thank you.
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- Energy Symbol Mark.png (43.5 KiB) Viewed 5950 times
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- Kaladesh.txt
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Last edited by MWSprobs on 27 Sep 2016, 13:40, edited 1 time in total.
Re: Kaladesh.txt
by Goblin Hero » 27 Sep 2016, 16:29
Yes. Current symbols are:*%E is already associate another Hybrid mana. so we change and/or make new letter such as %+ or %- or something. I just wait official(Goblin Hero's) change and decide it.
- Code: Select all
Text = AnsiReplaceStr(Text, "{RW}", "%P");
Text = AnsiReplaceStr(Text, "{BG}", "%Q");
Text = AnsiReplaceStr(Text, "{GW}", "%A");
Text = AnsiReplaceStr(Text, "{UB}", "%V");
Text = AnsiReplaceStr(Text, "{RG}", "%L");
Text = AnsiReplaceStr(Text, "{UR}", "%I");
Text = AnsiReplaceStr(Text, "{WB}", "%O");
Text = AnsiReplaceStr(Text, "{WU}", "%D");
Text = AnsiReplaceStr(Text, "{BR}", "%K");
Text = AnsiReplaceStr(Text, "{GU}", "%S");
Text = AnsiReplaceStr(Text, "{S}", "%N");
Text = AnsiReplaceStr(Text, "{Q}", "%&");
Text = AnsiReplaceStr(Text, "{2W}", "%E");
Text = AnsiReplaceStr(Text, "{2U}", "%F");
Text = AnsiReplaceStr(Text, "{2B}", "%H");
Text = AnsiReplaceStr(Text, "{2R}", "%J");
Text = AnsiReplaceStr(Text, "{2G}", "%M");
Text = AnsiReplaceStr(Text, "{WP}", "%!");
Text = AnsiReplaceStr(Text, "{UP}", "%`");
Text = AnsiReplaceStr(Text, "{BP}", "%$");
Text = AnsiReplaceStr(Text, "{RP}", "%^");
Text = AnsiReplaceStr(Text, "{GP}", "%@");
When you´re a goblin, you don´t have to step forward to be a hero -- everyone else just has to step back.
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