Quake 2 in a browser
This is pretty awesome (and not an april fools prank):
http://ajaxian.com/archives/gwt-quake
Quake implemented in Google Web Toolkit (so ultimately in javascript) with hardware accelerated rendering and real audio. Why can't MTGO be anything like this?
http://ajaxian.com/archives/gwt-quake
Quake implemented in Google Web Toolkit (so ultimately in javascript) with hardware accelerated rendering and real audio. Why can't MTGO be anything like this?