WhiteWonderWeenie
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WhiteWonderWeenie
by Arcanis222 » 27 May 2009, 09:18
2 - Ajani Goldmane
2 - Elspeth, Knight-Errant
2 - Divinity of Pride
3 - Glorious Anthem
2 - Kithkin Rabble
4 - Knight of Meadowgrain
3 - Knight of the White Orchid
3 - Raise the Alarm
2 - Serra Avenger
4 - Spectral Procession
3 - Sunlance
3 - Springjack Shephard
3 - Swords to plowshares
Lands -
24 - Plains.
Great all around weenie deck. Great interaction is, Playing Springjack Shephard, Generating about 9 Goat Tokens, Then Using ajani, or glorious anthem, to attack for massive goaty damage.
2 - Elspeth, Knight-Errant
2 - Divinity of Pride
3 - Glorious Anthem
2 - Kithkin Rabble
4 - Knight of Meadowgrain
3 - Knight of the White Orchid
3 - Raise the Alarm
2 - Serra Avenger
4 - Spectral Procession
3 - Sunlance
3 - Springjack Shephard
3 - Swords to plowshares
Lands -
24 - Plains.
Great all around weenie deck. Great interaction is, Playing Springjack Shephard, Generating about 9 Goat Tokens, Then Using ajani, or glorious anthem, to attack for massive goaty damage.
- Arcanis222
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Re: WhiteWonderWeenie
by GandoTheBard » 28 May 2009, 16:45
you prefer 3 Sun Lance over +1 plow and +2 unmake? Also Id skip the Anthem in favor of 1 more of each Ajani, and Elspeth and maybe another removal like Wrath of God.
visit my personal homepage here: http://outofthebrokensky.com
Listen to my podcast with famed AJ_Impy "Freed from the Real" on http://puremtgo.com
Listen to my podcast with famed AJ_Impy "Freed from the Real" on http://puremtgo.com
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GandoTheBard - Tester
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Re: WhiteWonderWeenie
by Arcanis222 » 28 May 2009, 16:53
Wrath of god is redundant in a deck that plays alot of creatures early game, and has tokens.
I'd Rather Sunlance than plowshares because of the lifegain.
And there's no point in the walkers. Alot of the time with 3 of's of walkers they usually clog up your hand and become dead draws because you already have one in play, and usually when you're finished with a walker it's because you've already used it's ultimate anyway. Like why most decks don't pack 4 Of A Legendary creature, Even if it is that good.
I'd Rather Sunlance than plowshares because of the lifegain.
And there's no point in the walkers. Alot of the time with 3 of's of walkers they usually clog up your hand and become dead draws because you already have one in play, and usually when you're finished with a walker it's because you've already used it's ultimate anyway. Like why most decks don't pack 4 Of A Legendary creature, Even if it is that good.
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Re: WhiteWonderWeenie
by GandoTheBard » 28 May 2009, 17:29
I have to disagree on all those points but it is your deck so 

visit my personal homepage here: http://outofthebrokensky.com
Listen to my podcast with famed AJ_Impy "Freed from the Real" on http://puremtgo.com
Listen to my podcast with famed AJ_Impy "Freed from the Real" on http://puremtgo.com
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GandoTheBard - Tester
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Re: WhiteWonderWeenie
by Arcanis222 » 28 May 2009, 17:45
Any Real point in posting that at all?
Every player plays different and has their preferences, those are mine, No one's saying you can't tweak the deck to meet your needs.
Every player plays different and has their preferences, those are mine, No one's saying you can't tweak the deck to meet your needs.
- Arcanis222
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Re: WhiteWonderWeenie
by GandoTheBard » 28 May 2009, 20:38
Yes I wanted you to know that I disagree. I don't see a point in debating it but I think it must be said.Arcanis222 wrote:Any Real point in posting that at all?
Every player plays different and has their preferences, those are mine, No one's saying you can't tweak the deck to meet your needs.

visit my personal homepage here: http://outofthebrokensky.com
Listen to my podcast with famed AJ_Impy "Freed from the Real" on http://puremtgo.com
Listen to my podcast with famed AJ_Impy "Freed from the Real" on http://puremtgo.com
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GandoTheBard - Tester
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