ZZZ when compy does nothing
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ZZZ when compy does nothing
by Mr.Chaos » 05 Aug 2009, 08:29
So you just made a deck and want to see if your combo ever happens.
Or you need to test a deck that reportedly causes a bug.
In other words, you need to play your deck without compy giving you a hard time.
Then you need this deck. It plays lands and walls and just sits there, waiting for you to do your worst.
I used it when trying to overload poor compy with saproling tokens and recently with the new Earthcraft combo to see how many squirrels I could make before I bored myself to death.
(if the game ever is changed so that you lose if you cannot draw a card at your draw phase, just add more lands to this deck and it will serve its purpose again)
The ZZZ deck:
16 Total Cards
8 Creatures
-------------
4x Shield Sphere
4x Steel Wall
0 Spells
----------
8 Land
--------
4x Ancient Den
4x Darksteel Citadel
Or you need to test a deck that reportedly causes a bug.
In other words, you need to play your deck without compy giving you a hard time.
Then you need this deck. It plays lands and walls and just sits there, waiting for you to do your worst.
I used it when trying to overload poor compy with saproling tokens and recently with the new Earthcraft combo to see how many squirrels I could make before I bored myself to death.
(if the game ever is changed so that you lose if you cannot draw a card at your draw phase, just add more lands to this deck and it will serve its purpose again)
The ZZZ deck:
16 Total Cards
8 Creatures
-------------
4x Shield Sphere
4x Steel Wall
0 Spells
----------
8 Land
--------
4x Ancient Den
4x Darksteel Citadel
- Attachments
-
zzz.deck
- (372 Bytes) Downloaded 273 times
](./images/smilies/eusa_wall.gif)

- Mr.Chaos
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