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New quest decks

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Re: New quest decks

Postby friarsol » 28 Jun 2011, 11:59

Horn of Greed is the only card I'd try to squeeze in.
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Re: New quest decks

Postby Sloth » 28 Jun 2011, 16:16

friarsol wrote:Horn of Greed is the only card I'd try to squeeze in.
Yes, one can't hurt (although the AI is drawing tons of cards each turn with Life from the Loam lategame).
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Re: New quest decks

Postby Chris H. » 28 Jun 2011, 16:45

Sloth wrote:Here is a new medium deck I was aiming for, when enabling AI for some land abilities:

| Open
Alice in Wonderland 2
[general]
constructed
[main]
4 Secluded Steppe
4 Tranquil Thicket
1 Forest
4 Savannah
4 Windswept Heath
4 Verdant Catacombs
4 Dryad Arbor
4 Wasteland
1 Nantuko Monastery
1 Blinkmoth Nexus
1 Mishra's Factory
1 Mutavault
1 Stirring Wildwood
1 Treetop Village
1 The Tabernacle at Pendrell Vale
1 Maze of Ith
4 Mystifying Maze
3 Exploration
1 Explore
1 Burgeoning
4 Life from the Loam
4 Mulch
3 Earth Surge
1 Terra Eternal
2 Crucible of Worlds
[sideboard]

A hard version is planned (with Manabond, Strip Mine and more Maze of Ith). Comments?
`
Is this pic OK?


`
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Re: New quest decks

Postby Sloth » 28 Jun 2011, 16:56

Chris H. wrote:Is this pic OK?


`
Of course. Thanks Chris.
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Re: New quest decks

Postby Sloth » 30 Jun 2011, 13:07

Here is another tier 1 deck that will make deckbuilders shudder:
| Open
Cow 1
[general]
constructed
[main]
24 Mountain
4 Anaba Ancestor
4 Anaba Spirit Crafter
4 Didgeridoo
2 Anaba Bodyguard
2 Anaba Shaman
2 Canyon Minotaur
3 Hurloon Minotaur
2 Hurloon Shaman
1 Kazuul Warlord
3 Minotaur Warrior
2 Raging Minotaur
1 Ruinous Minotaur
2 Talruum Champion
1 Talruum Minotaur
1 Singe
1 Victorious Destruction
1 Cave Sense
[sideboard]

It can get a broken start with Turn 1 Didgeridoo, Turn 2 Anaba Ancestor, Turn 3 humming in Anaba Spirit Crafter and bash with a 2/1. :D

I imagine Cow from Cow and Chicken as avatar (if only there were more chickens in the cardpool).
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Re: New quest decks

Postby Chris H. » 30 Jun 2011, 13:48

Sloth wrote:I imagine Cow from Cow and Chicken as avatar (if only there were more chickens in the cardpool).
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Re: New quest decks

Postby Sloth » 30 Jun 2011, 14:22

Exactly.
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Re: New quest decks

Postby Hellfish » 30 Jun 2011, 14:30

That is awesome! :D Makes me wanna craft more cartoon decks. (I R Baboon Ape Tribal? o_O) Thank god I suck at constructed deck building. :mrgreen:
So now you're
Screaming for the blood of the cookie monster
Evil puppet demon of obesity
Time to change the tune of his fearful ballad
C is for "Lettuce," that's good enough for me
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Re: New quest decks

Postby Corwin72 » 01 Jul 2011, 18:21

Apu does not have a description or rarity.
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Re: New quest decks

Postby Sloth » 01 Jul 2011, 19:11

Corwin72 wrote:Apu does not have a description or rarity.
Fixed! Thanks Corwin.
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Re: New quest decks

Postby Chris H. » 07 Jul 2011, 18:52

I was trying to put together a knight + Squire + warrior deck and was sidetracked. My new deck instead is a combo of barbarian + warrior + berserker. I did my best to look for some synergy, this was the best that I could come up with.

Conan the Barbarian | Open
Conan the Barbarian
[general]
constructed
[main]
1 Bone Saw
1 Twinblade Slasher
1 Goblin Gaveleer
3 Wild Nacatl
1 Runed Stalactite
2 Dwarven Berserker
2 Bloodmark Mentor
1 Beastbreaker of Bala Ged
1 Kargan Dragonlord
1 Banshee's Blade
1 Umezawa's Jitte
2 Balthor the Stout
1 Hell-Bent Raider
1 Boggart Ram-Gang
1 Ruinous Minotaur
1 Grafted Wargear
1 Sword of Fire and Ice
1 Jeska, Warrior Adept
1 Keldon Champion
1 Keldon Warlord
1 Halberdier
1 Flame-Kin Zealot
1 Bloodshot Trainee
1 AErathi Berserker
1 Berserkers of Blood Ridge
1 Kuldotha Ringleader
2 Lovisa Coldeyes
2 Coat of Arms
1 Kamahl, Pit Fighter
4 Forest
4 Mountain
1 Plains
2 Savannah
2 Temple Garden
1 Taiga
2 Stomping Ground
2 Plateau
2 Sacred Foundry
2 Jungle Shrine
2 Rith's Grove
[sideboard]


The deck plays better than I thought it would. It may not be possible to make a strong tier 3 deck, it may be a tier 2, not sure though.

`
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Re: New quest decks

Postby Corwin72 » 07 Jul 2011, 20:05

I really want an Obsidian Battle-Axe for this deck.
I would cut Umezawa's Jitte for another equipment. I have not seen the AI use that correctly.
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Re: New quest decks

Postby Chris H. » 07 Jul 2011, 20:10

Corwin72 wrote:I really want an Obsidian Battle-Axe for this deck.
I would cut Umezawa's Jitte for another equipment. I have not seen the AI use that correctly.
`
That would have been a nice card to add.

Some initial work has been done on creating an AF for attaching auras and I guess that in the future as this section of code is filled out we will see equips handle by this AF.
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Re: New quest decks

Postby Sloth » 07 Jul 2011, 20:36

Chris H. wrote:I was trying to put together a knight + Squire + warrior deck and was sidetracked. My new deck instead is a combo of barbarian + warrior + berserker. I did my best to look for some synergy, this was the best that I could come up with.

Conan the Barbarian | Open
Conan the Barbarian
[general]
constructed
[main]
1 Bone Saw
1 Twinblade Slasher
1 Goblin Gaveleer
3 Wild Nacatl
1 Runed Stalactite
2 Dwarven Berserker
2 Bloodmark Mentor
1 Beastbreaker of Bala Ged
1 Kargan Dragonlord
1 Banshee's Blade
1 Umezawa's Jitte
2 Balthor the Stout
1 Hell-Bent Raider
1 Boggart Ram-Gang
1 Ruinous Minotaur
1 Grafted Wargear
1 Sword of Fire and Ice
1 Jeska, Warrior Adept
1 Keldon Champion
1 Keldon Warlord
1 Halberdier
1 Flame-Kin Zealot
1 Bloodshot Trainee
1 AErathi Berserker
1 Berserkers of Blood Ridge
1 Kuldotha Ringleader
2 Lovisa Coldeyes
2 Coat of Arms
1 Kamahl, Pit Fighter
4 Forest
4 Mountain
1 Plains
2 Savannah
2 Temple Garden
1 Taiga
2 Stomping Ground
2 Plateau
2 Sacred Foundry
2 Jungle Shrine
2 Rith's Grove
[sideboard]


The deck plays better than I thought it would. It may not be possible to make a strong tier 3 deck, it may be a tier 2, not sure though.

`
The Avatar alone makes this deck, a must have.

If it should be tier 2, you should replace Sword of Fire and Ice, it can win games alone.
Coat of Arms seems to be an odd choice for a deck with multiple creature types to support.

Sidenote:
Looking at gatherer there are a suprising lot of warrior tribal cards. We could definetely have another deck centered around just them.
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Re: New quest decks

Postby Chris H. » 07 Jul 2011, 20:58

I think that I should replace the Hell-Bent Raider with a Balduvian Barbarians. The AI was able to use the Bloodshot Trainee to good effect. Guess who got equipped and then proceeded to kill off my creatures one by one.

I can replace the Coat of Arms with a 1 Gaea's Anthem and I can add in another equipment for Conan's army. The Coat of Arms was a tough choice. The two different Lords are legends. I felt that I should not put more than two of each in the deck.

It wasn't until I had finished the deck that I realized that some of these creatures would be dwarfs, humans, goblins, etc. Most of these creatures are red, would it make sense to replace the second Coat of Arms with a Gauntlet of Might?

If the computer can not make use of the extra mana that might not be too much of a hinderance.
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