Re: Quest decks revamp
Posted: 01 May 2011, 23:58
`Sloth wrote:Oh, good catch Chris. I just gave the AI a lesson in damage dealing. Run a quick test with Tidehollow Strix and Psionic Gift - looks alright now.
Following your advice I now have another version of Green Lantern 3. The deck is heavy in two cc cards. There is two man lands and a level up creature and another with a first strike pump up.
The deck works fairly well for both the human and the AI, thank you for the AI code.
- Green Lantern 3 yet another design | Open
Granted, there is not a lot of variation in the cards as it follows a fairly narrow theme.