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Quest decks revamp

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Re: Quest decks revamp

Postby Chris H. » 10 May 2011, 17:54

I think that we may have had or still do have more than one artifact deck with Master of Etherium. It is a nice card but it may be appearing too many times in the quest decks.
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Re: Quest decks revamp

Postby Corwin72 » 10 May 2011, 18:02

It is a low cost lord that can get out of hand quickly. It could be replaced with Steel Overseer or the new Alloy Myr to power down some decks.
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Re: Quest decks revamp

Postby Sloth » 11 May 2011, 13:50

I will turn Terminator 3 into a Black artifact deck.

The Buffy decks also have to be revamped. The first two are BRG piles and I replaced the third one with a UBR Grixis control deck by lazylockie, but we also have Higgins 3 :( . Maybe someone can design some Zombie decks for Buffy?
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Re: Quest decks revamp

Postby Corwin72 » 11 May 2011, 14:07

On it.
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Re: Quest decks revamp

Postby Corwin72 » 11 May 2011, 14:56

It is not the strongest deck that I have ever made.

| Open
[metadata]
Name=Zombies 3
Deck Type=constructed
[main]
1 Unholy Grotto|ONS
1 Graveborn Muse|10E
2 Bad Moon|TSB
3 Stromgald Crusader|CSP
3 Undead Warchief|TSB
3 Festering Goblin|10E
3 Cemetery Reaper|M10
3 Grave Titan|M11
2 Grave Pact|10E
19 Swamp|MBS
3 Death Baron|ALA
3 Null Champion|ROE
3 Cruel Revival|ONS
1 Quag Sickness|M11
3 Tendrils of Corruption|M10
3 Grasp of Darkness|SOM
4 Verdant Catacombs|ZEN
[sideboard]


| Open
[metadata]
Name=Zombies 2
Deck Type=constructed
[main]
1 Blind Creeper|5DN
1 Skulking Knight|TSP
1 Bad Moon|TSB
1 Withered Wretch|TSB
1 Grixis Slavedriver|CFX
1 Undead Warchief|TSB
1 Cemetery Reaper|M10
1 Smokespew Invoker|LGN
19 Swamp|MBS
1 Death Baron|ALA
2 Null Champion|ROE
1 Wretched Anurid|ONS
2 Tendrils of Corruption|M10
2 Grasp of Darkness|SOM
4 Verdant Catacombs|ZEN
1 Unholy Grotto|ONS
1 Spined Basher|ONS
1 Graveborn Muse|10E
1 Stromgald Crusader|CSP
1 Dreg Reaver|ALA
1 Dross Crocodile|10E
1 Nefashu|SCG
2 Festering Goblin|10E
1 Anurid Murkdiver|ONS
1 Nested Ghoul|MBS
1 Infectious Horror|CFX
1 Mass of Ghouls|10E
1 Aphetto Vulture|ONS
1 Grave Pact|10E
1 Cadaverous Knight|MIR
1 Tresserhorn Skyknight|CSP
2 Cruel Revival|ONS
1 Quag Sickness|M11
1 Spineless Thug|10E
[sideboard]


| Open
[metadata]
Name=Zombies 1
Deck Type=constructed
[main]
1 Blind Creeper|5DN
1 Skulking Knight|TSP
1 Withered Wretch|TSB
1 Grixis Slavedriver|CFX
1 Undead Warchief|TSB
1 Smokespew Invoker|LGN
19 Swamp|MBS
2 Null Champion|ROE
1 Grave Defiler|APC
1 Wretched Anurid|ONS
2 Tendrils of Corruption|M10
2 Grasp of Darkness|SOM
4 Verdant Catacombs|ZEN
1 Unholy Grotto|ONS
1 Spined Basher|ONS
1 Legions of Lim-Dul|ICE
1 Stromgald Crusader|CSP
1 Dreg Reaver|ALA
1 Dross Crocodile|10E
1 Cackling Fiend|USG
1 Rank and File|ULG
2 Festering Goblin|10E
1 Nested Ghoul|MBS
1 Infectious Horror|CFX
1 Anurid Murkdiver|ONS
1 Mass of Ghouls|10E
1 Aphetto Vulture|ONS
1 Cadaverous Knight|MIR
1 Tresserhorn Skyknight|CSP
1 Waning Wurm|PLC
2 Cruel Revival|ONS
1 Quag Sickness|M11
1 Spineless Thug|10E
1 Phyrexian Bloodstock|PLS
[sideboard]
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Re: Quest decks revamp

Postby Sloth » 11 May 2011, 15:58

Corwin72 wrote:It is not the strongest deck that I have ever made.

| Open
[metadata]
Name=Zombies 3
Deck Type=constructed
[main]
1 Unholy Grotto|ONS
1 Graveborn Muse|10E
2 Bad Moon|TSB
3 Stromgald Crusader|CSP
3 Undead Warchief|TSB
3 Festering Goblin|10E
3 Cemetery Reaper|M10
3 Grave Titan|M11
2 Grave Pact|10E
19 Swamp|MBS
3 Death Baron|ALA
3 Null Champion|ROE
3 Cruel Revival|ONS
1 Quag Sickness|M11
3 Tendrils of Corruption|M10
3 Grasp of Darkness|SOM
4 Verdant Catacombs|ZEN
[sideboard]


| Open
[metadata]
Name=Zombies 2
Deck Type=constructed
[main]
1 Blind Creeper|5DN
1 Skulking Knight|TSP
1 Bad Moon|TSB
1 Withered Wretch|TSB
1 Grixis Slavedriver|CFX
1 Undead Warchief|TSB
1 Cemetery Reaper|M10
1 Smokespew Invoker|LGN
19 Swamp|MBS
1 Death Baron|ALA
2 Null Champion|ROE
1 Wretched Anurid|ONS
2 Tendrils of Corruption|M10
2 Grasp of Darkness|SOM
4 Verdant Catacombs|ZEN
1 Unholy Grotto|ONS
1 Spined Basher|ONS
1 Graveborn Muse|10E
1 Stromgald Crusader|CSP
1 Dreg Reaver|ALA
1 Dross Crocodile|10E
1 Nefashu|SCG
2 Festering Goblin|10E
1 Anurid Murkdiver|ONS
1 Nested Ghoul|MBS
1 Infectious Horror|CFX
1 Mass of Ghouls|10E
1 Aphetto Vulture|ONS
1 Grave Pact|10E
1 Cadaverous Knight|MIR
1 Tresserhorn Skyknight|CSP
2 Cruel Revival|ONS
1 Quag Sickness|M11
1 Spineless Thug|10E
[sideboard]


| Open
[metadata]
Name=Zombies 1
Deck Type=constructed
[main]
1 Blind Creeper|5DN
1 Skulking Knight|TSP
1 Withered Wretch|TSB
1 Grixis Slavedriver|CFX
1 Undead Warchief|TSB
1 Smokespew Invoker|LGN
19 Swamp|MBS
2 Null Champion|ROE
1 Grave Defiler|APC
1 Wretched Anurid|ONS
2 Tendrils of Corruption|M10
2 Grasp of Darkness|SOM
4 Verdant Catacombs|ZEN
1 Unholy Grotto|ONS
1 Spined Basher|ONS
1 Legions of Lim-Dul|ICE
1 Stromgald Crusader|CSP
1 Dreg Reaver|ALA
1 Dross Crocodile|10E
1 Cackling Fiend|USG
1 Rank and File|ULG
2 Festering Goblin|10E
1 Nested Ghoul|MBS
1 Infectious Horror|CFX
1 Anurid Murkdiver|ONS
1 Mass of Ghouls|10E
1 Aphetto Vulture|ONS
1 Cadaverous Knight|MIR
1 Tresserhorn Skyknight|CSP
1 Waning Wurm|PLC
2 Cruel Revival|ONS
1 Quag Sickness|M11
1 Spineless Thug|10E
1 Phyrexian Bloodstock|PLS
[sideboard]
They are looking good Corwin.

Tribal cards you left out:
- Call to the Grave (strong)
- More copies Grave Defiler (strong)
- Soulless One
- Lim-Dul the Necromancer
- Lord of the Undead
- Zombie Master
- Sarcomancy
- Feeding Frenzy
- Noxious Ghoul
- Infernal Caretaker (weak)
- Vengeful Dead (weak)

Quite a lot of tribal zombie cards exist. Color me suprised.

Graveborn Muse in the hard deck may be too risky. Bad Moon should become another lord (pick one of the above).
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Re: Quest decks revamp

Postby Corwin72 » 11 May 2011, 16:21

I left out Call to the Grave because of Grave Titan.
I was not sure that the AI would use Lim-Dul the Necromancer correctly. 7 mana is alot for a vanilla 4/4.

3
| Open
[metadata]
Name=Zombies 3
Deck Type=constructed
[main]
1 Unholy Grotto|ONS
1 Graveborn Muse|10E
2 Bad Moon|TSB
3 Stromgald Crusader|CSP
3 Undead Warchief|TSB
3 Festering Goblin|10E
3 Cemetery Reaper|M10
3 Grave Titan|M11
2 Grave Pact|10E
19 Swamp|MBS
3 Death Baron|ALA
3 Grave Defiler|APC
3 Cruel Revival|ONS
1 Feeding Frenzy|ONS
3 Tendrils of Corruption|M10
3 Grasp of Darkness|SOM
4 Verdant Catacombs|ZEN
[sideboard]


2
| Open
[metadata]
Name=Zombies 2
Deck Type=constructed
[main]
1 Blind Creeper|5DN
1 Skulking Knight|TSP
1 Withered Wretch|TSB
1 Grixis Slavedriver|CFX
1 Undead Warchief|TSB
1 Cemetery Reaper|M10
1 Smokespew Invoker|LGN
19 Swamp|MBS
3 Zombie Master|6ED
2 Null Champion|ROE
1 Wretched Anurid|ONS
2 Tendrils of Corruption|M10
2 Grasp of Darkness|SOM
4 Verdant Catacombs|ZEN
1 Unholy Grotto|ONS
1 Spined Basher|ONS
1 Noxious Ghoul|LGN
1 Stromgald Crusader|CSP
1 Dreg Reaver|ALA
1 Dross Crocodile|10E
1 Nefashu|SCG
2 Festering Goblin|10E
1 Anurid Murkdiver|ONS
1 Nested Ghoul|MBS
1 Infectious Horror|CFX
1 Mass of Ghouls|10E
1 Aphetto Vulture|ONS
1 Grave Pact|10E
1 Cadaverous Knight|MIR
1 Soulless One
2 Cruel Revival|ONS
1 Feeding Frenzy|ONS
1 Spineless Thug|10E
[sideboard]

1
| Open
[metadata]
Name=Zombies 1
Deck Type=constructed
[main]
1 Blind Creeper|5DN
1 Skulking Knight|TSP
1 Withered Wretch|TSB
1 Grixis Slavedriver|CFX
1 Undead Warchief|TSB
1 Smokespew Invoker|LGN
19 Swamp|MBS
2 Null Champion|ROE
1 Grave Defiler|APC
1 Wretched Anurid|ONS
2 Tendrils of Corruption|M10
2 Grasp of Darkness|SOM
4 Verdant Catacombs|ZEN
1 Unholy Grotto|ONS
1 Spined Basher|ONS
1 Legions of Lim-Dul|ICE
1 Stromgald Crusader|CSP
1 Dreg Reaver|ALA
1 Dross Crocodile|10E
1 Cackling Fiend|USG
1 Rank and File|ULG
2 Festering Goblin|10E
1 Nested Ghoul|MBS
1 Infectious Horror|CFX
1 Anurid Murkdiver|ONS
1 Mass of Ghouls|10E
1 Aphetto Vulture|ONS
1 Cadaverous Knight|MIR
1 Tresserhorn Skyknight|CSP
1 Waning Wurm|PLC
2 Cruel Revival|ONS
1 Feeding Frenzy|ONS
1 Spineless Thug|10E
1 Phyrexian Bloodstock|PLS
[sideboard]


Please make any changes you like.
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Re: Quest decks revamp

Postby Sloth » 13 May 2011, 07:56

Other decks I found that are bereft of any synergy are Tarzan 1 and 2:
WG deck with Silverback Ape, jungle creatures and pump spells.

Any ideas how to fix that?
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Re: Quest decks revamp

Postby Chris H. » 13 May 2011, 11:58

Sloth wrote:Other decks I found that are bereft of any synergy are Tarzan 1 and 2:
WG deck with Silverback Ape, jungle creatures and pump spells.

Any ideas how to fix that?
`
If I remember correctly and some time has passed us by, the Tarzan decks were an early attempt to create a theme type of deck that would not be too strong and provide people with early opponents that could be beaten before progressing to tier 3 decks.

Tarzan was the king of the apes and there should now be enough ape type creatures to go all ape? I can not think of much be way of synergy for an ape or jungle creature deck.

And we tend to avoid the pump spells in the AI decks. The pump keyword was broken and the AI could not use it for awhile. It was fixed eventually. I think that Sol may have added something to the AF Pump AI so that the AI may be able to use these now more effectively.
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Re: Quest decks revamp

Postby Corwin72 » 13 May 2011, 15:25

I tried to take a look at this during the early part of this week. The Apes were just not powerful enough to make a level 3 deck. There is no creature that I would put in a constructed deck.
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Re: Quest decks revamp

Postby Chris H. » 13 May 2011, 20:24

Corwin72 wrote:I tried to take a look at this during the early part of this week. The Apes were just not powerful enough to make a level 3 deck. There is no creature that I would put in a constructed deck.
`
There are a few creature types like this. They are not good enough to make a tier 3 or 4 deck. But then again, at some point it might be fun to throw together a few tier 1 and 2 decks.
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Re: Quest decks revamp

Postby Chris H. » 14 May 2011, 02:11

Sloth wrote:Other decks I found that are bereft of any synergy are Tarzan 1 and 2:
WG deck with Silverback Ape, jungle creatures and pump spells.

Any ideas how to fix that?
`
Here is an ape deck. It is probably the best that I can do:


Tarzan Tier ? | Open
Tarzan Tier ?
[general]
constructed
[main]
3 Kird Ape
2 Barbary Apes
2 Zodiac Monkey
1 Gorilla Warrior
1 Raging Gorilla
2 Simian Grunts
2 Uktabi Orangutan
2 Ravenous Baboons
2 Apes of Rath
2 Gorilla Chieftain
4 Silverback Ape
3 Ancient Silverback
5 Forest
7 Mountain
4 Taiga
4 Rootbound Crag
2 Treetop Village
2 Skarrg, the Rage Pits
2 Hidden Gibbons
3 Plummet
1 Chaosphere
2 Raking Canopy
1 Spidersilk Armor
1 Sarkhan Vol
[sideboard]
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Re: Quest decks revamp

Postby Hellfish » 14 May 2011, 08:00

I think you mean Taiga rather than Savannah :)
So now you're
Screaming for the blood of the cookie monster
Evil puppet demon of obesity
Time to change the tune of his fearful ballad
C is for "Lettuce," that's good enough for me
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Re: Quest decks revamp

Postby Chris H. » 14 May 2011, 10:15

Hellfish wrote:I think you mean Taiga rather than Savannah :)
`
Thank you for catching that. #-o

I was using the original "Tarzan 2" as a template and that deck was originally a WG deck.
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Re: Quest decks revamp

Postby Sloth » 15 May 2011, 14:32

Chris H. wrote:
Sloth wrote:Other decks I found that are bereft of any synergy are Tarzan 1 and 2:
WG deck with Silverback Ape, jungle creatures and pump spells.

Any ideas how to fix that?
`
Here is an ape deck. It is probably the best that I can do:


Tarzan Tier ? | Open
Tarzan Tier ?
[general]
constructed
[main]
3 Kird Ape
2 Barbary Apes
2 Zodiac Monkey
1 Gorilla Warrior
1 Raging Gorilla
2 Simian Grunts
2 Uktabi Orangutan
2 Ravenous Baboons
2 Apes of Rath
2 Gorilla Chieftain
4 Silverback Ape
3 Ancient Silverback
5 Forest
7 Mountain
4 Taiga
4 Rootbound Crag
2 Treetop Village
2 Skarrg, the Rage Pits
2 Hidden Gibbons
3 Plummet
1 Chaosphere
2 Raking Canopy
1 Spidersilk Armor
1 Sarkhan Vol
[sideboard]
Looks medium to me. I really feel like adding Uktabi Kong. Maybe we can have the reasonable Un-Cards as AI only cards (with no rarity or set info attached)?
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