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GoblinGatlingGun

PostPosted: 28 May 2009, 12:12
by Arcanis222
Scanned the forum for a goblin deck, didn't find one, so here yah go.
60 Total Cards

36 Creatures
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4x Boggart Ram-Gang
1x Goblin Deathraiders
4x Goblin Lackey
4x Goblin Matron
4x Goblin Ringleader
4x Mad Auntie
4x Sensation Gorger
4x Siege-Gang Commander
4x Skirk Shaman
3x Wort, Boggart Auntie

0 Spells
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24 Land
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4x Badlands
4x Blood Crypt
10x Mountain
6x Swamp

It doesn't have any spells, and it actually doesn't need any, Get the lackeys down, pound and summon a Wort, or a siege-gang, Keep cycling your deck with sensation gorger, and goblin ringleader and keep em coming!, If you need burn, Sacrifise your goblins for points of damage from your siege-gang and watch them bounce back to your hand with wort, boggart auntie. Have fun!

Re: GoblinGatlingGun

PostPosted: 28 May 2009, 13:10
by Mr.Chaos
Looks like fun! I will give it a go.
First reaction, before playing it is: "What? No Kiki-Jiki, Mirror Breaker?
But maybe that is because I usually combo kiki with the siege-gang and also with Mudbutton Torchrunner, which you also do not use, eventhough it combo's well with Wort.
Ok, time to playtest the little red monsters. :wink:

Re: GoblinGatlingGun

PostPosted: 28 May 2009, 14:15
by Arcanis222
The Thing is, Kiki Jiki is nice and all but.. I just don't think it does what a goblin deck wants to do. I mean 5 mana for a 2/2 Legendary Goblin that just copies others for a turn? I mean sure it can make 3 goblin tokens per turn, But with lackey + Matron And Ringleader, You'll find all four copies with no slowdown. The only thing a goblin deck should really be doing is playing goblins, and attacking with them, That's why i made mine how it is.

Re: GoblinGatlingGun

PostPosted: 28 May 2009, 16:28
by GandoTheBard
There are several goblin decks here (somewhere).

Re: GoblinGatlingGun

PostPosted: 29 May 2009, 23:11
by zerker2000
Arcanis222 wrote:The Thing is, Kiki Jiki is nice and all but.. I just don't think it does what a goblin deck wants to do. I mean 5 mana for a 2/2 Legendary Goblin that just copies others for a turn? I mean sure it can make 3 goblin tokens per turn, But with lackey + Matron And Ringleader, You'll find all four copies with no slowdown. The only thing a goblin deck should really be doing is playing goblins, and attacking with them, That's why i made mine how it is.
Kiki Jiki is works quite well for cards that have "When this card comes into play...", "When this card leaves play...", " {T}:" or "Sacrifice <name>:".

Re: GoblinGatlingGun

PostPosted: 30 May 2009, 02:03
by GandoTheBard
Ive got a stupid redwhite extended deck Ive been playing with on MTGO recently that abuses Archon of Justice and Battlegrace Angel with Kiki. I only own one kiki though sadly. Its a fun deck to win with as people see the r/w colors and think oh it's somekind of aggro burn. But while it can aggro a little it isn't the point. Just filler till I get the cards I need to focus it more.

Re: GoblinGatlingGun

PostPosted: 30 May 2009, 14:38
by zerker2000
Erm how? Archon of Justice has an effect that triggers when it is put into a graveyard from play, so it shouldn't trigger for tokens.

Re: GoblinGatlingGun

PostPosted: 30 May 2009, 14:58
by Vecc
Tokens cease to exist when state-based effects are checked and it's in a zone other than the in-play zone; but in that case, state-based effects are only checked after they have already changed zones - meaning the Archon of Justice token would actually be put into a graveyard and therefore have its ability triggered before ceasing to exist.

If it was worded like "When ~ is put into a graveyard from play, if it's in your graveyard, remove target permanent from the game." for example, then the ability wouldn't trigger, since the token isn't in your graveyard anymore by the time the ability resolves.

In other news, nice deck. :mrgreen: Pounding Siege-Gang Commander into play with Goblin Lackey is classical and awesome.