[Adventure] AAR - Random Hard RB(U) Artifacts
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[Adventure] AAR - Random Hard RB(U) Artifacts
by BlueTemplar » 07 Jul 2023, 10:13
A game started with my modifications for a much more random Adventure mode,
closer to OG Shandalar start :
viewtopic.php?p=255054#p255054
Starting deck :
After a visit to the closest town :
We can do it !
(Sadly, I had forgotten that you couldn't take screenshots with Forge Adventure in fullscreen mode...)
closer to OG Shandalar start :
viewtopic.php?p=255054#p255054
Starting deck :
- Code: Select all
Deck: Random
Main:
1 Lurching Rotbeast
1 Kick in the Door
1 Kill-Zone Acrobat
1 Kjeldoran War Cry
1 Sunlit Marsh
1 Dub
1 Ambush Viper
1 Makeshift Mauler
1 Omen of the Forge
1 Benalish Sleeper
1 Thrive
1 Gaea's Touch
1 Shock Troops
1 Akki Drillmaster
1 Cloud Pirates
1 Formless Nurturing
1 Instill Infection
1 Shining Armor
1 Mending Touch
1 Descendant of Soramaro
1 Invoke the Divine
2 Plains
1 Blitz Automaton
1 Reckless Fireweaver
1 Simian Spirit Guide
1 Guardians of Koilos
2 Island
1 Fang of Shigeki
2 Forest
1 Intrusive Packbeast
2 Swamp
1 Profane Prayers
1 Leaden Myr
1 Wu Light Cavalry
2 Mountain
After a visit to the closest town :
We can do it !
(Sadly, I had forgotten that you couldn't take screenshots with Forge Adventure in fullscreen mode...)
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BlueTemplar - Apprentice
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Re: [Adventure] AAR - Random Hard RB(U) Artifacts
by BlueTemplar » 07 Jul 2023, 10:20
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BlueTemplar - Apprentice
- Posts: 188
- Joined: 04 Feb 2012, 22:47
- Has thanked: 86 times
- Been thanked: 11 times
Re: [Adventure] AAR - Random Hard RB(U) Artifacts
by BlueTemplar » 07 Jul 2023, 17:34
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BlueTemplar - Apprentice
- Posts: 188
- Joined: 04 Feb 2012, 22:47
- Has thanked: 86 times
- Been thanked: 11 times
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