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[Adventure] AAR - Random Hard RB(U) Artifacts

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[Adventure] AAR - Random Hard RB(U) Artifacts

Postby BlueTemplar » 07 Jul 2023, 10:13

A game started with my modifications for a much more random Adventure mode,
closer to OG Shandalar start :
viewtopic.php?p=255054#p255054

Starting deck :
java_l1hq4RwCS0.jpg

Code: Select all
Deck: Random

Main:
1 Lurching Rotbeast
1 Kick in the Door
1 Kill-Zone Acrobat
1 Kjeldoran War Cry
1 Sunlit Marsh
1 Dub
1 Ambush Viper
1 Makeshift Mauler
1 Omen of the Forge
1 Benalish Sleeper
1 Thrive
1 Gaea's Touch
1 Shock Troops
1 Akki Drillmaster
1 Cloud Pirates
1 Formless Nurturing
1 Instill Infection
1 Shining Armor
1 Mending Touch
1 Descendant of Soramaro
1 Invoke the Divine
2 Plains
1 Blitz Automaton
1 Reckless Fireweaver
1 Simian Spirit Guide
1 Guardians of Koilos
2 Island
1 Fang of Shigeki
2 Forest
1 Intrusive Packbeast
2 Swamp
1 Profane Prayers
1 Leaden Myr
1 Wu Light Cavalry
2 Mountain
(Yes, this is only 40/50 cards, the remaining 10 are automatically completed by the game as Wastes when in combat.)

After a visit to the closest town :
java_cPDikiTDzw.jpg


We can do it !
firefox_353USsTZlc.jpg

(Sadly, I had forgotten that you couldn't take screenshots with Forge Adventure in fullscreen mode...)
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Re: [Adventure] AAR - Random Hard RB(U) Artifacts

Postby BlueTemplar » 07 Jul 2023, 10:20

java_RK8HlQkq4W.jpg

Hmm, I don't think this is supposed to happen... back to not floating in the void !
java_2erHGBQvjH.jpg

java_kbG5dn6LCq.jpg

java_CQHq7xggoz.jpg

java_fvf8oURZww.jpg

java_cJpnYVEoTR.jpg

AI is doing some... questionable attacks.
java_mdzsHz0YYl.jpg

java_HWKXylsOGV.jpg

java_TtbeR3U7ap.jpg
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Re: [Adventure] AAR - Random Hard RB(U) Artifacts

Postby BlueTemplar » 07 Jul 2023, 17:34

java_PyvqjyOLVw.jpg

java_cCt1UF5EpP.jpg

java_s2poEahoFp.jpg

java_gQ98KPIRsj.jpg

I probably waited waaay too long to buy that shield !
java_Y49zTY8G48.jpg

Adopted some Arcbound pets ! :D
java_0GILL4fLeJ.jpg
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