Re: New quest decks
Right, also using Ajani's Mantra and Sun Droplet. I don't know where to go from here, sorry about that.
- Doctor Strange (WU) | Open
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Looks solid (but 1 Serra's Sanctum is enough i think - the AI won't mulligan with only 2 Serra's Sanctum as lands). I'd say it's a little too powerful for medium.tojammot wrote:Taking a break from working on that deck for something built around Blessed Spirits and enchantments.
- Casper 2-3 | Open
Alright then, and I found some interesting cards.Sloth wrote:Looks solid (but 1 Serra's Sanctum is enough i think - the AI won't mulligan with only 2 Serra's Sanctum as lands). I'd say it's a little too powerful for medium.
Hah, I was going to make one too. Manfred von Richthofen and his arsenal of flying artifact creatures.friarsol wrote:I wanted to write up a UR Thopter deck, but got distracted making this one instead
- Smaug 2? | Open
Yea, I think when I was writing it up, I was thinking it was the 3 or less land, not the same type land. And then I kept trimming basics as I was swapping in other lands. Can easily shuffle the land a bit to pull in more pains/shocks/etc. I think a few of the 4 utility lands can probably be dropped, but I wasn't sure which would be best, so I just left them all.tojammot wrote:The deck looks interesting but the manabase looks unstable, running 4 Clifftop Retreats doesn't seem to work when you don't have enough of the land types for it to enter untapped.
EDIT: Woah, I got a pretty neat idea.
Veteran Armorer and Glorious Anthem look a bit out of place here without artifact synergy. What about Chief of the Foundry and Thopter Engineer?friarsol wrote:I wanted to write up a UR Thopter deck, but got distracted making this one instead
- Smaug 2? | Open
Neither of those boost Goblin Kaboomist to keep him alive, and if one of the primary goals is to keep spitting out traps on a stalled game, he'll die without something to boost him.Sloth wrote:Veteran Armorer and Glorious Anthem look a bit out of place here without artifact synergy. What about Chief of the Foundry and Thopter Engineer?
I just fixed that issue yesterday. For some reason the CopyPermanent AI didn't actually use the targeting Zone, and instead assumed it was the battlefield.tojammot wrote:This deck has potential, the AI keeps wasting mana on Feldon however even when there's nothing in the yard.
They are looking good, especially the first one is quite polished (but could make use of the Colossus of Akros tech from the second deck). I'm a bit concerned about Axebane Guardian - does the AI use it well?tojammot wrote:Three versions of a defender deck.
In what way? For all I know, it gets mana and spends a lot of spells. I couldn't tell if there was anything wrong with that. Does the AI have trouple splitting the mana into different colors or something?Sloth wrote:They are looking good, especially the first one is quite polished (but could make use of the Colossus of Akros tech from the second deck). I'm a bit concerned about Axebane Guardian - does the AI use it well?